VGC Review: Fallout 3

VGC writes: "I'm not so sure I can, but we'll see how it goes. Fallout 3 is set in a post-apocalyptic Washington DC, and the game starts underground in 'Vault 101'. So already the game includes two of my favourite storylines of recent years – firstly that of surviving a nuclear war and its aftermath, and secondly storylines revolving around secret underground bunkers (all that was missing was Mamma Cass' 'Make Your Own Kind of Music' - props to the first person to get that). You're set loose upon the world after you've determined your character's attributes, explored the surprisingly small vault and its annoying inhabitants, and completed a few mini-tasks. The scene you're presented with when you first leave the vault is impressive. After spending that first hour or so of the game in the relative darkness of the vault, your screen is suddenly flooded with light, and as your eyes adjust to the brightness you see the world for the first time from a brilliant (if somewhat convenient) look-out point on top of a hill."

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