Firewalk’s AAA team sets its sights on creating memorable multiplayer moments for players.
Curious to know what they have up their sleeve. Sony really needs a hit MP game... Thats where they have been lacking the most.
New team I’m guessing? It didn’t show any previous work aside from credentials from other studios.What did their other non-AAA teams make?
I think these guys are the former destiny devs.
And Halo devs right?
Read the blog post and your questions will be answered.
I did read it and my questions were not answered... that’s why I asked.... I have not heared of provablymonsters before. I’m asking what they have made. I don’t care if they produced bioshock infinite before they were there lol.
"New team I’m guessing?" "As a next-generation AAA studio and part of the ProbablyMonsters family, we’ve carefully assembled an amazing and diverse team of best-in-class talent who are focused on creating these moments." Thats your answer to question 1. Probably Monsters is the parent company and Firewalk Studios one of the 3 teams. Second question isn't directly answered in the post but if you are that curious to know like I was, you can just go to Probably Monsters website and you can see that all of their teams and only two of the three are officially named. "Based in our new headquarters located in the scenic Bellevue, Washington, our first two teams, Cauldron Studios™ and Firewalk Studios™, are each developing their own inaugural AAA next-gen franchises. Our third team, not yet named, is focusing on a next-gen co-op RPG for its first project." "I have not heard of proablymonsters before. I’m asking what they have made." Nothing... They were created in 2017. Again if you were so curious you could have looked this up and found out in the time it took you to type the questions on here.
Or maybe I’m at work and somebody that already knew could easily answer instead of being a snarky douche. Why even bother responding aside from being a tool for no reason? That question took me 10 seconds, how long did it take you to write that essay?
Yep, go right on ahead with your sour name calling.... Took me about 5 minutes while I was eating my lunch on break. Not much of an essay though... 90% of that was copy and paste too. Oh, and while I was being a Snarky douche and a tool I still took the time to get your questions answered for you mate.... you're welcome. I agree that I could have been better about it but it is what it is at this point. Cheers!
I mean it’s true though lol. That was some miserable dork shit. I read the article, asked the question and put my phone away. That’s why it took me two hours to see you telling me to read the article I just read. Followed by a “do your own research”. Is that not some miserable dork shit? Lol “ Nothing... They were created in 2017.” Yes you did and I thank you. This was all you needed to say. I was guessing it was a new team and just wanted confirmation from somebody that knew. If nobody answered i was going to look it up later. Harmless question lol. No hard feelings cheers
Oh but PlayStation only cares about sure bets and HUGE blockbusters. Yeah I said that story was way overblown. Sony continues to invest in different projects and new IP. That was never going to stop.
Only the fanboys said that
I don't know - so many exclusive MP games have died for lack of a sizable user base. Not being cross-platform MP these days is a tough nut when you're going against the big boys out there.
It better be skill based Not like every online game out there Make it like Uncharted 2...more about skill than unlocks
absolutely agree ha.
Or like Killzone 2, all about skill, none about unlocks. . .
Killzone 2 had fantastic mp. So many good memories. However it was done, the weighty feel of the guns was perfect. There was a slight learning curve to this more realist feel. Hoping Guerrilla will revisit the franchise at some point.
Uncharted 2 is your go to for proper MP? That's a low bar. I mean, I know on this site that will be unpopular to say, but yikes.
Whoever said anything about proper? Uncharted 2s multiplayer was amazing, it was fun and played almost exactly like the main game.
Multiplayer games rarely manage to captivate me these days. Still kinda curious to see what they're working on. Personally I hope it's more on the shooter than the looter side of things. If this is another Destiny type game, I guess I'll pass.
I think it's because the focus on GAAS games.
Sony continuing to pay 3rd party devs to make multiplayer games for them. The results haven't been great but who knows, maybe Firewalk can turn that around.
Sony seems to want to build these talented studios up from scratch. A relatively low risk, high potential reward scenario. One could buy more well known developers/publishers just for their IP, but likely they would be much more expensive, and often times these old companies have great IP but they are totally bankrupt of ideas and haven't put out great games in years.
I mean they could just give us a Warhawk remaster and I'd be happy ..... I miss that game
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.