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50°
8.0

Review: Maskmaker | VRFocus

VRFocus says: "Maskmaker is very much a slow burner which you need to give time to develop past the first three levels, after which you’ll be rewarded with a rich puzzle experience. It took just over four hours to complete, feeling a lot less because the narrative is so engrossing."

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Community1101d ago
290°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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Christopher22h agoWhoDisagree(0)Agree(0)
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Community20h ago
Hereandthere20h ago

Microsoft should have left them stay 3rd party

GamerRN17h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos15h ago

Yeah, they're also jobless.

GamerRN8h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo10h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

ChasterMies6h ago

I think Microsoft and other game publishers are letting people go because they think ai will replace them. Doesn’t matter how much profit they make. They were always going to be let go.

PassNextquestion20h ago(Edited 19h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger17h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Mr Logic4h ago

What a stupid thing to say. The elites give 0 fucks what we say on an obscure website in the comments section.

Crows903h ago

You can always reach out and give them jobs at your company man. Don't wait

Profchaos20h ago(Edited 20h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto19h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos19h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long16h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel18h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos17h ago(Edited 17h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator17h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

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Community23h ago
H91d 14h ago

More intelligent than guerilla games

raWfodog20h ago(Edited 20h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

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Community23h ago
jznrpg21h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos20h ago

Souls games will be like that players struggling make it harder

PassNextquestion19h ago(Edited 19h ago)

I think if used correctly it could work well

jambola16h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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