The upcoming release of Senua's Saga: Hellblade 2 is one of the most highly-anticipated Xbox Game Studios titles in development, and lead actor Melina Juergens has shared a new video diary about the making of the game.
A great look at the people involved behind the games, could this be gearing up for a Hellblade 2 announcement? I hope so
Ya, nice to see a real article about the making of a video game that wasn't just a bunch of marketing/fan fluff. Actually gave us info about the real efforts people at development studios go to in trying to make their games as realistic as possible.
Not convinced this will sell all that well. Considering the original game was a timed pa4 and pc exclusive and sold best on ps4 as I understand . It has apparently changed tone and gameplay design plans significantly since then which is a shame.bwe shall see.
As great as the first one was, if they change it from less of a walking simulator to more of an action puzzler, most people won’t complain.
@Ausbo I have no doubts that Hellblade II will be packed with action and improved combat system As shown in the video, Melina has been working very hard on both her acting and performance skills. I expect nothing but excellence from her.
"Not convinced this will sell all that well. Considering the original game was a timed pa4 and pc exclusive and sold best on ps4 as I understand " If Microsoft would have cared about sales, the game wouldn't be a day one release on Game Pass. It's commendable😁 that you are concerned about sales but shouldn't be, Microsoft have done the maths and sales are not the sole focus, Game Pass subscriptions are..
You realise that if theybwant to attract significant new games pass members they need titles people using the service want o play lest they let their subscriptions lapse.
Well, I’m going to buy it.
I'm going to gamepass it :p
It was pretty much an indie game, so now much more money is going into it and it will of course be on Gamepass
As someone who had a ps4 but skipped the xbox one last gen after having both a ps3 and 360 previously, gamepass is what convinced me to get a series x along with a ps5 this gen (as did the design and capability of the series x). Nothing beats Sony's first party games for me (looking forward to playing Returnal in a few weeks), but I love gamepass as well. I downloaded Hellblade Senua's Sacrifice via gamepass, and I'm looking forward to doing the same for Senua's Saga.
where did you get this information? Or is that just fake concern?
It's launching on GamePass. Sales isn't the metric they care about. I'm willing to bet more people play this than the first game, which was an incredible gaming experience.
Just hearing her voice was enough to give me goosebumps.
Me too, can't wait for this game and to see more gameplay/details.
Ninja theory did an excellent job with the first Hell Blade! The way they tackled mental illness, and incorporated that into the game’s landscape, dialog, puzzles, and actions balanced with the story was excellent. I would like to see more variety with puzzles though.
The first game was a true sleeper, a well-made game. I hope the sequel does expand on exploration, etc. It's an amazing world, so to keep it simple and linear like the first game will be a disappointment.
I appreciated the first game and also bought it at launch on PC, but I won't be buying the sequel at launch based on my opinion of the predecessor. - Graphics wise, it was a real treat. - The storytelling was decent. - The puzzle solving elements were novel, but pretty weak and outstayed their welcome. - The combat was uninspired, like the less fun Assassin's Creed combat. Another way: It was almost as if you had to play God of War the whole way through, but couldn't unlock any moves and only had access to the starting move set. - Difficulty was spongy and rote (played on hard~ do this same dodge/hit animation 30 times without failure to beat the boss.) I really don't understand all the hype surrounding this game.
I think the hype is more about the fact that they developed Hellblade as a completely independently funded studio. Independent studio story games of this caliber are rare. Now, that they are being fully funded by a first party, it is intriguing to see what they can create taking the learnings they had from the first one, plus Enslaved, plus Heavenly Sword and bringing that forward to a new game where they can apply everything. Ninja Theory has always had a lot of potential. Now they have to step up or shut up. No excuses are holding them back this time.
Dual Swords confirmed!?
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