300°

PlayStation 5: The best external SSD upgrade options tested

Digital Foundry : For a console that pushes technology to the next level in so many respects, there is one defining limitation to the PlayStation 5 hardware - its restrictive 667GB of useable storage. This week's system software update finally allows users to archive PS5 titles to external hard drives and SSDs, and of course, PS4 titles can be run from plug-in storage too - but what's the best option? We decided to put things to the test, stacking up the internal solid-state solution against three alternatives: a passport-style external hard drive, a SATA SSD and an NVMe alternative, housed within an appropriate enclosure.

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eurogamer.net
darthv721490d ago (Edited 1490d ago )

I already have a 4tb seagate game drive I plan to use with the 5. It has all my 4 games on it that I can just plug in and play. From what i hear, the games (GoW, GoT, Days Gone) will still get the benefits of the 5 hardware in terms of performance, just not load times.

For SSD... I can wait for the internal expansion to become available.

Mr Logic1490d ago

Exactly this. I have known that an external SSD would benefit loading times, but at $100 for only 1tb (which isn't even enough for me) I decided to just wait and put that money towards and NVME expansion.

Aggesan1490d ago

That's three games. You don't have four, only three.

Skate-AK1490d ago

I think he means 4 as in all of his PS4 games, then brought up the other three games in a different context.

Aggesan1489d ago

@Skate-AK he might have five games, since he mentions a five in the beginning. I guess no one will ever know for sure.

Dirty_Lemons1489d ago

I use a 4TB Seagate for the PS4 games and you do get the benefits of the Boost feature for sure.

Duke191490d ago

Whats the advantage of the Ps5 external drive exactly? Not having to do a full re-download/re-install of a game onto your primary internal drive when you want to play it? (as I assume copying the archive will be faster than that?)

By the time im finally able to buy a PS5 (lol), I hope they just offer larger internal drivespace

Highrevz1490d ago

Yea that right but it’s far better people having that option then not at all. There’s a few next gen games/updates now so people could easily fill the console with games. Downloading them again takes time but for some people it might add to there data bill.

Not sure we will see more internal space on any of the consoles for a long time yet.

MIDGETonSTILTS171490d ago

Yep, it’s nice for now, but I think they only developed this capability to match Xbox

ocelot071489d ago

Yer copying is a lot faster. I transfere Borderlands 3 ps5 from the ps5 SSD to a 4tb external and took about 5 minutes to transfer 51gb.

Rashers1490d ago

There are a few benefits from having the external drive, if its USB 3.0 i feel it loads ps4 games slightly faster on my PS5.
PS4 games can load and play straight from the external leaving the internal free for PS5 games. Now Ps5 games can also be stored on the external which is alot faster than re downloading. Another benefit for me is that i still have my PS4pro, so i can unplug the hard drive and use it on that in the other room.

SlothLordPootus1490d ago

One thing I always wonder: About how many games do you play at a time? I am usually playing 2-3 (1 single player, 1-2 multiplayer) at any given point, just wondering if most people play a lot more than that? Or is the utility you see in it mostly because of download speeds/data caps?

Teflon021490d ago

For me, I stick to 1 JRPG, then I have a bunch of casual games I play every so often based on mood like Crash 4, A Hat in Time, Yooka Laylee, I'm a kart racer fanboy so I got em from Mario Kart down to Garfield kart and super indie kart etc. I play different ones but generally play CTRNF. So the thing for me. Being able to jump on say sonic, Scott Pilgrim, Fat Princess Adventure, And those casuals then jump on spiderman whenever I'm ready, then go over to FFVIIR, P5R, Trails of Cold Steel or Ryza 2. Which ever I'm currently playing. Then I have my games like Temtem, Genshin, and such that get updates often and you're suppose to get on daily. It really just adds up.

But I'll say I have I think 22 on my ps5 drive and got like 200gb left. The game sizes being smaller really helps. But I also have a 4TB external where all PS4 titles I'm not actively playing alot sit on. So only CTR and P5R are on the ps5 for PS4.

I know alot.say it's the internet caps. Luckily it's unlimited here. And we got 1.5gbs. but I definitely remember PS3 days my mom use to get overage fees from game updates and downloading games. We had like 200gbs per month so we couldn't play online games for like 2 years until it was a law to have an unlimited option.

BenRC011490d ago

Sad state of affairs we have to load up on last gen games

dumahim1490d ago

I think Covid is playing a large part of that. If it wasn't for BC, I think they both would have just delayed the new consoles.

1490d ago
Knushwood Butt1490d ago

I've been buying a bunch of PSVR games lately and I have a PS5.

Not a sad state of affairs at all.

IGiveHugs2NakedWomen1489d ago

I have a massive backlog so speak for yourself.

+ Show (2) more repliesLast reply 1489d ago
jznrpg1490d ago

I’ll buy a NVME , it’s coming sooner than later and that’s fine with me

1490d ago
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160°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199212h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio7h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19927h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio6h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

Rainbowcookie0m ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

SimpleDad8h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername2h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

70°

Helldivers 2 Devs Announce the Galactic War System Will Change

More great news from Arrowhead! Helldivers 2 devs will change the Galactic War system, giving all players a chance to contribute.

50°

The Co-Op puzzler "How 2 Escape: Lost Submarine" is coming to PC and consoles on June 24th (2025)

"The Walnut Creek-based (CA, the US) indie games publisher Maximum Games and Lyon-based (France) indie games developer & publisher Breakfirst Games, today announced with great delight and excitement that their Co-Op puzzler/adventure game "How 2 Escape: Lost Submarine" (the latest entry in the critically acclaimed "How 2 Escape" franchise), is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores on June 24th, 2025." - Jonas Ek, TGG.