Days Gone’s director has responded to a report claiming that plans for Days Gone 2 were rejected by Sony.
Must read article for fans. Commercial success vs Sony not having MS or Fortnite cash/renewables, to the critics’ bloodbath and the state of 120 man AAA. Bonus: shared universe mp in the pitch. Finally, says never say never.
what i m seeing is big efforts to slander Sony game development, without knowing a sht about what is happening inside the companies and with hidden agenda which favors the competitors (who by the way havent showed anything worthy for their next gen consoles) the same "wannabe Journalists/insiders" why they didnt dig up the whole 343 studios demotion fiasco after Halo Infinite uproar about its qualtiy?
I'm seeing big efforts to needlessly defend a corporation's obvious business model. I'm interested in how it's a hidden agenda to report on what devs are telling a reporter, though. Some might say trying bury the story is signs of an agenda... But as much as I dislike Schreier for other reasons, his reporting is actual real reporting when it comes to this stuff. He talks on and off the record to people at these studios. You even saw him get the nod from Jeff Ross yesterday as repeated in the article here. But it's always a conspiracy or rumor when the perception is bad for a certain corporation. Also, I've read constant reports about the cluster at 343. In fact, it was Schreier who broke the story about Chris Lee leaving in the first place. Whataboutism doesn't work too well on that one.
Any proof of that? Links? Source? Or just more fanboy garbage?
Facts. We don't know anything behind closed doors. Just rumors if you ask me.
Hey everyone, look! We have a surviving member of the SDF(Sony Defense Force) from a decade ago. Ok we get it, everyone's out to get Sony and bring them down. It's a conspiracy! Lol
This game is hands down my last gen favorite.. I hope it comes back, and I know it will!!
Thanks for suggesting reading the article .. very informative indeed. I loved thsi game and I played it on the PS5 at 60 FPS and it looks and plays amazingly. Probably one of the best open world out there and very engaging story. Was so looking forward to a sequel .... finger crossed !
I wanted Days Gone 2 but Co-op Online elements A shared Universe That is not something I wanted, you can’t beat a good story focused single player game
Yeah, none of that would appeal to me. As soon as games move onto those elements, I move elsewhere. If they want a post-apocalyptic zombie world, get one of the many that already exist from third parties. Don't reinvent the wheel.
Perhaps they could’ve done it like the Division. You see ppl at safe zones but not as you walk around the map, save for the dark zone. Perhaps in this case, areas lost to hordes? Then like the Division, or even a Resistance, you could choose to party up or join some kind of Resistance 2 co-op thing? A DG version of GoT: Legends?
Watch tte interview. He said they'd be secondary to the main game. So on top of the single player experience not instead of it. Think the co-op missions on Splinter Cell.
Yeah, everytime a game is designed to have a co-op, it compromises the narrative and the single player experience. Too many games are created with co-op in mind these days.
@PrineGam3r Still what’s the point wasting time and resources on that when you need to focus on the single player given the first games rocky start I liked it, solid 8/10 but I want to see time put into making that a 9/10 or 10/10 before doing online shit you can find in a dozen other titles
I enjoyed Days Gone (personal 8/10). But I don't necessarily need a sequel either. The secret ending showed sequel potential, but for me, I'm more interested in a new IP from them. Also I don't think Sony has any interest in Co-op, multiplayer games. There's too much to compete with in that space at this point, whereas single player only games have a better chance. In an online game when a community is deemed "dead" no one buys it, for single player games, people will buy those for years after release.
So if you were to believe the rumors then it says Sony did not want to do a sequel for days gone but then they allowed a new IP. Maybe you are being naive as new IP is much more risky and more expensive than doing a sequel. So it seems Sony has confidence in Sony bend
So it was true. Sticking other teams on Naughty Dog IPs is a poor move. I loved the Uncharted games but I'd much rather a new IP at this stage or a sequel to a less developed property. Days Gone 2 would have definitely appealed to me. Although Co op would have worried me. The 1st game's 71 metacritic score is criminal
Hopefully the PC release pads the bank for a potential sequel. All the DLC for the first game was free. Problem then becomes not having those MP style renewables to keep cash flowing for budgets on the brink.
"Asked to comment on the report, Days Gone director Ross denied suggestion that Bend was being positioned as a support studio for Naughty Dog, claiming that this was “never the reality” and that its relationship with the Uncharted studio was “collaborative” (the author of the Bloomberg story, Jason Schreier, has since suggested Ross is overstating the situation)." It's like people don't read anymore and just go with the narrative they want.
Indeed. "Thanks to everyone who attended the podcast with Jaffe. I wish I could have been more forthright with some questions. Just remember @jasonschreier is a journalist who takes his craft seriously. And he has the luxury of being able to be more honest than I’m allowed."
@Atom666: Yet, for this specific item discussed, he says that what Jason said was not right in his characterization of the situation. Interesting choice to not notice that but go ahead and post that bit you did for this specific item as if it somehow changed what he said to clarify what Jason had claimed. Jason: Bend was forced to work for Naughty Dog. Dev: That characterization isn't true. monkey602: OMG, what Jason said was true! Me: Dev didn't say that, said it wasn't true. Atom666: But he did say that the journalist was able to be more truthful, therefore what the dev just said isn't the truth even though he specifically countered what Jason said. Sounds logical to me.
He literally says the article was true during his interview. He talks about perceptions being different based on who was interviewed, and admits that the devs who were interviewed likely characterized it in the manner it was reported. The point you quoted doesn't even contradict Monkey's comment. He openly discussed the support role with ND. The only part you take issue with is the perception relayed by some devs that they were being positioned as only a support studio or forced into it. You can try to be snarky all you want, but your own confirmation bias is blaring. You: But.. this one part is seemingly different than the original report. Should I consider what he means by perceptions of the devs might be different than what he was privy to? No, there's no time! Let me ignore all of the confirmations of the story's accuracy. Afterall, this goes against my own little rants I made when failing the original story.
@Atom666: "So it was true. Sticking other teams on Naughty Dog IPs is a poor move." He specifically said they weren't stuck there. He specifically said they collaborated. Even further, Jason implied they did that instead of making their own IP, which he also stated in this article that they were working on outside of Naughty Dog. ***You can try to be snarky all you want, but your own confirmation bias is blaring.*** My confirmation bias of prioritizing what a dev says over what Jason said, which was inaccurate. Yes. I agree with that sentiment. ***Let me ignore all of the confirmations of the story's accuracy. *** Please note where I said Jason wasn't accurate in some things or that the dev didn't confirm some things? I can't find it. But, on this specific item, he refuted how Jason not only characterized it but also the fact that they were working on ND IPs and not their own. And, do realize, that you continued this ridiculous line of reasoning on a single point in which the dev specifically said Jason was wrong. At no point did I say Jason was wrong on everything or deny that the dev didn't agree with him on some things. But, on this specific bit, which monkey brought up and you threw in a pointless quote to try and invalidate what I posted as the quote specific from the developer, that's not how it is.
What are you talking about? I don't "want" any narrative. I took the rumour posting with a grain of salt prior to this but it has been confirmed now as at least mostly accurate. The level of hostility on this site has become sickening and Christopher you only seem to insite it. You could definitely do better to lead by example here.
@Atom666 Don't let Jason Schreier brainwash you. 2 things from Jeff ( which was a director for Days Gone ) contradicts Jason statements in the article Jason said during 2019 Days Gone was pitched. Jeff said Days Gone 2 was in the development before he left Bend 4 months ago - also, very important thing, Jason called Jeff a liar basically because of that on ResetERA : https://www.resetera.com/th... 2nd thing is that Jason said Bend's developers feared they might be absorbed into Naughty Dog as a support studio - Jeff claimed that is FALSE. He also said that Bend was helping Naughty Dog in a limited way, collaboration he called it It was to give some devs at Bend something to do while they had nothing else going on early in pre-production It's clear Jason's article was designed to try to push a narrative that would cause drama, but in fact, everything that was in his article was totally normal by industry standards, and nothing is wrong at PS Studios. I expect Bloomberg reporting to be above this kind of 'tabloid' style drama reporting... I mean look at the narrative that the headline even tries to push! The “accuracy” of what he said is not so much the issue, but rather how he tried to frame it as “unrest” at PS when in fact, Jeff said that Sony gives their studios lots of creative freedom, Jim Ryan and Herman Hulst are brilliant at their job, Bend employees helping with other projects during the downtime was great as it meant they kept their jobs and didn’t have to downsize when in between projects etc. Jason tried to frame this in a completely different light to try to get clicks and create a scandal, when in actual fact, everything that was going on was completely normal. Turn 10 become a support studio for 343i to finish Halo Infinite. Is there a problem in that? Nope. It is normal in gaming industry.
"Asked to comment on the report, Days Gone director Ross denied suggestion that Bend was being positioned as a support studio for Naughty Dog, claiming that this was “never the reality” And Naughty Dog, Bend Studios and Santa Monca are working on a new IP.
Who needs facts when we have rumors and misinformation, and people willing to spread those rumors and misinformation?
Actually, Jeff said for Bend to be support for Naughty Dog is false, Jason Schreier mentioned the opposite in the article. Quote : I loved the Uncharted games but I'd much rather a new IP ...... Bend is literally working on a new IP.
@gravedigger See that's an excellent response. Full of facts and your own personal take on something without turning to sly remarks or insults. I had read they had returned to an original IP alright but thought maybe that was a result of some fallout from the original move. Didn't really consider that being the norm I guess
I dont agree wth the sales argument on the news. Days gone was one of the biggest seller of a new ip in 2019. Box and digital. The sales were much higher then many thought, because of poorly reviews. Just shows that reviews and sales dont mean much. But a new game that sells 4.5 or 5 millions arent low. But its funny to see now so many saying how amazing Days Gone is. I think the game is cool, but i read so much stuff from people that didnt even play the game...
@waverider: You do know that 1. A $60 game sale doesn't mean $60 profit for Sony, let alone for the dev studio as there are costs in various areas (publishing and marketing). 2. Those sales include sales for much lower than $60. 3. The game was delayed twice and was ramped up to a team of 120 just to complete, which is AAA size and budget numbers.
He addresses this in the interview. Sales success is relative. The budget grew over time. Return on investment is more than just being profitable in Sony's business model. Size of profit is what matters.
Days gone did not live up to the normally high standards off Sony games when we talk about AAA productions. The games laked alot of adjustment and very obvious the team had not work on a open world game before. Very empty world were the only fun part was the zombie hords. Bad story line, clumsy put together and to long. The critics so that and for a company like sony with incredible high gaming standards that is not good enough.
Tsushima is open and rather empty & I'm enjoying the hell out of it. Reception was overwhelmingly positive too.
You do know that Tsushima is not Days gone right? Tsushimas open world works alot better than days gones world. Sometimes empty worlds can work but in Days gones sake the world doesn't work because there's absolutely nothing to do and it feels weird. It's almost like bend studios should have gone for a more semi open world to fit the story. I liked days gones for what it was but when when I had taken care of all the hords the game was super boring.
Samurai will always be more exciting to the gaming masses then bikes and zombies
I only played the game for maybe an hour. i found it clunky and awkward. felt too much like an Unreal Engine 4 game.
It doesn’t really even matter. It’s beyond our control and you can bet your ass Sony will continue to release quality exclusives.
"It's beyond our control" Your wallet says hello.
Wallets were kind to Days Gone and they're still not making one.
@Flewid638 True, but the reverse can also be true if enough people don’t support their agenda. Imagine if TLOU remake flops. It would cause a restructuring of epic proportions.
"Ross claimed that “despite their conservatism of late”, Sony is still “very supportive and hands-off” with its development teams." Even in the Schreier report where he talks about them tightening things up, they still trust their developers tremendously. This says a lot. I have no doubt that Sony will continue to make great first party exclusives in the future. I actually trust them to keep doing that 💯
He won't confirm if its not happening but if you read between the lines what he said, it aint happening but they're making a new IP which is cool. He does go on to say never say never but the whole fiasco with the last of us remake,i really hope that isn't true
I read that to see it as they ran a new idea and that got Sony favor over the sequel. But, if they do well, a sequel could happen later on once they're better established and develop better tools/ideas for new technology/concepts.
I would have no problem playing a Tlou1 remake with TLoU2 tech. Sony would be dumb not to do it.
Such a waste when the original can be played on all current systems and likely future systems. Put that money towards new games or just do free next-gen upgrades like the competition.
Bloodborne and The Last of Us 1 are 2 of my favourite games of recent years but you can keep remakes or remasters of booth off my wishlist. What a complete waste of resources
Let's not pretend like this would be any simple remake. Sony studios have always treated their remakes with a lot of care. We are talking about something that would have the polish and quality of TLoU2. Yes I know the Tlou1 can be played on Ps4 pro but those are ps3 graphics with clunky mechanics. The story is still better than 99% of games out there, it only needs Ps5 graphics and updated controls. I would love the idea of replaying the game at a higher quality. And don't forget this is aimed at people who haven't played the original, which will be many after the show on HBO launches. It's a great idea and with a $30 price tag It will sell very well.
I would love Days Gone 2. I would also love to see it as polished as RE2.
That sucks, it’s never a good feeling to get your pitch rejected. But throughout life is never a guarantee, rejection is a part of life and so you move on. Though I bet they had a great pitch, being I’m interested in the co-op aspect.
The optimist in me hopes they weren't against doing a sequel, maybe Sony just didn't like the direction it was going to take. I know I would raise eyebrows at the idea of Co-Op or any online infrastructure being implemented so maybe Sony want to stick to the games roots. Or considering how over budget they seem to say this game was to begin with maybe Sony just don't want Bend to get too ambitious with features and run the bill up again ha
I didn’t like the controls of the first game. Gun movement isn’t as fluid. Story, visuals, character development however is really good.
This is great. Still on the table for the fans.
I want more infamous games. Would love an original completely not zombie related title from this studio.
So its not really canceled, just on hold then. That's good at least.
I've never seen a more boring and uninspiring setting, protagonist and story in my life. A second game would've been ridiculous.
It would be quite a shame if freakin reviewers were the reason for not greenlighting the sequel to this amazing game.
Although Days Gone was a success, it did came out right after ppl have reach Zombie fatigue. it didn't make sense for Sony to greenlight a sequel, but from what i see alot of ppl want it. i guess Sony should reconsider the decision
I never pick a side when it comes to this "Garbage" ass Console War. Im a player of all video games that I like, no matter the console that releases the game. With all of that being said, I watched some guys on this Forum get together and purposely burry that Jason Schreier article so that it doesn't publish on N4G. Im not a supporter of Jason Schreier, but when it comes to his articles and his Investigative Journalism, he is always on point. Remember he was the journalist that gave us the scoop on the CD Project Red, Cyberpunk 2077 fiasco very early on, before the game was released. And supporters came after him just like they are doing now. Then when they found out he was telling the truth, their tune changed. You young guys have to stop protecting these Corporations. I understand you love PlayStation and Xbox, and your trying to Validate your purchase, but the only person you have to Validate your purchase to is yourself. Nobody on this Forum, or on Social Media is going to use that Console to play video games but you. At the end of the day SONY and Microsoft are still going to make Billions. Even if one of them comes in second or third place in this make believe Console War.
To be honest we don't really know all the details that's going within Sony, but all I'm gonna say is I've been really happy with Sony since ps3 days which all the great games we have gotten. Speaking of ps3 this feels like ps3 days with all the anti Sony articles lol, I'm just excited for all the upcoming exclusives
No disrespect but Jeff Ross the Game Director of Days Gone has cosigned what Jason Schreier said in his article. All you have to do is do your research and you will see his tweets. Also he was just on David Jaffe's Podcast and spoke on the issues.
Well, Bend is now working on a new IP. Which is great. I think Days Gone is put on hold since Jeff said Days Gone sequel was in development before he left Bend
I would welcome Days Gone 2 with open arms minus the online unless it's online co-op with a friend.
“Sony with these big triple-A games… they’re not cheap games to make. The first Syphon Filter I think cost $1m or $2m. The second one was definitely $2m because we did it in a year. “So the return of investment on those is great, [but] for games where you have to sell four of five million copies just to break even… there’s got to be a confidence in the return, because Sony doesn’t have the cash that Microsoft does and they’ve got to use it very intelligently and they’ve got to stay focused on a diverse portfolio.” ^^^^Facts
What about a new Syphon Filter game from Bend Studio 🤩🤩🤩
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