Developers from multiple studios talk about the DualSense PS5 controller, with one stating, it "Requires a Lot of Work, But Worthwhile."
I approve of the features, don't approve that we're In 2020+ & controllers parts aren't easily replaceable, i.e. stick drift issue with the ps5. *You can enjoy gaming until you've hit the 417hr mark with the controller o_O Weardown will be significant depending on the game, but still -_-
The DualSense included with our PS5 has terrible stick drift and the camera constantly flies up. Now the left one is starting to have issues. Pretty much unusable at this point. This is the first controller I’ve ever had with stick drift. That includes multiple Nintendo Switch consoles and Series X.
WTF did you do to it? Hook it up your PC and use it to play Mario Party 1 for 100 hours straight?
Huge Xbox fanboy here. But I will speak the truth, Almost every Xbox one controller I own has experienced an issue. Whether it be the analog drifting. Or the trigger sticking. Mind you this is after countless hours gaming. Although I still expect more. And hope for more in the future from both Microsoft and Sony. Love them both. Have a ps4 slim as well and the controller after dies prettty quick. But the buttons work fine
“WTF did you do to it? Hook it up your PC and use it to play Mario Party 1 for 100 hours straight?“ No It just started drifting out of no where and just keeps getting worse. As of now Minecraft is unplayable and Cold War is a chore to play. Some less sensitive games are still playable though. “Almost every Xbox one controller I own has experienced an issue.” I’ve had a PS1, PS2, Xbox, Xbox 360, PS3, Xbox One, PS4, and currently have a PS5, Series X, and two Nintendo Switch consoles. The DualSense is the first controller I’ve ever had stick drift. Maybe I’ve just been lucky until now.
Same here. I’ve never experienced that before until ps5. I only notice on sensitive things like the menus on control. It’s hard to do menu things when the cursor is constantly scrolling down. I play planet coaster which is menu heavy and it’s a chore sometimes. I bought another controller because of it.
I have yet to experience stick drift on any of my controllers (DS4, DSense, Xbox, Nintendo) in my 20 years of gaming.
It’s too bad. I feel sorry for you. Get it refunded by Sony. I can assure the problem is not common.
Send it back to Sony, they will repair it replace it. A friend of mine had to do that recently because his DualSense had drift as well. Took about 3 weeks but been OK since he got it back. Mine has been fine, apart from the white has discoloured badly so it already looks about 10 years old even though it's only 5 months old.
Try blowing in the sticks, really blow at it though. Sometimes dirt gets in and messes with the aticks, works for me, but I have to do it fairly often.
how can people be getting stick drift with DSense and not the DS4 ? they are the same stick parts are they not ?
I got drift on my launch controller for no reason (never dropped or spilled anything on it) and I ended spending over $90 at BestBuy and a 5 year insurance plan just in case. Gonna send the defective one to Sony so I have an extra controller but rest assured, just cause it doesn’t happen to someone doesn’t mean the problem doesn’t exist.
That’s why I buy 2 just in case.. but my first one seems like brand new so not even opened the 2nd controller
As a connoisseur of controllers, I may not use all of them but I do like to put them through their paces when I get them and i have to say only one of my DS3's has bad drift (I got it 2nd hand) and none of my 360/XB1/DS2/DS4 have it. As for the ones I do use all the time, I still have not had any issues (knocks on wood) but if I suddenly did... I know i have plenty of spares to choose from. I hope to add the DS5 to my stable soon enough.
I had 2 launch day PS5 controllers and they're both terrible. They're less than 6 months old and my second one was only opened in February. My first controller randomly started completely freezing up after about 15mins of gameplay and has to constantly be reset by sticking a paperclip in the small hole on the back of it. It pretty much ruled me out of playing online games. I gave up with it eventually and unboxed my spare controller just 2 months ago. The right stick has already starting drifting upwards and it's barely been used. I posted video proof to AskPS_UK on Twitter and I'm currently in the process of sending them back to Sony for replacement or repair. I'll be without a PS5 controller for a week to two unless I decide to send back one at a time. It's pretty disappointing because I actually really like the controllers. They feel great and I love the adaptive triggers and haptic feedback.
I'm on around 2000 hours use so far. Haven't had any issue
ill send you some suncream for when you decide to leave your cave.
Isn't that much to do when you've been locked down most of the last 13 months my man
but ps5 only released 4-5 months ago, not 13 ;) anyway i dont blame you either way, im playing a lot as well.
Every controller available for each console uses the same components for the Joystick. But the focus is only on the Dual Sense while the issue is happening to every console manufacturer.
Its great a gamepad and not some last gen stuff... Much better battery, better trigers and just need more colours or custom to get the second one. Sony should be happy they are selling tons of them
speaking of custom colors, I bought some vinyl skins for it the other week. I really don't recommend them for people with not so steady hands, the application wasn't fun at all, just stuck to applying the color to the pad lol.
Skins? Good tem know
I love the DualSense controller. Best pad I feel that's ever been. Everything down to the lighting just seems so well thought out
I'll get one once they add back buttons.
Don't hold your breath.
I recently got Xbox x not series x with two elite series 2 controllers in my opinion controllers should come with that kind of customization DS5 stick issues are legit and sony should have done a better job(coming from a playstation gamer) under jim ryan this just doesn't feel like the same sony
You are comparing a 160$ controller to a 60$ controller.
Is DS5 $60 I thought it was $70. also when regular xbox one controllers seems to have better quality. Disagree all y'all want I have been a playstation gamer since day one. DS5 is the first controller to have issues this quickly and that's why sony is getting sued. I think later versions of DS5 will be much better quality Also wouldn't mind paying $179 for a elite level controller. For those who have used them know what I am talking about and those who haven't don't know what they are missing
Microsoft and Nintendo are being sued to for drift. Not just a Sony problem
“ that's why sony is getting sued.” You know Microsoft being sued for drift issues too right? And with the claims of it happening with Elite controllers among others. Drift issues ALWAYS show up when a console releases, Xbox one had them, PS4 had, switch, ps5, and series but that’s cause they’re basically the same controllers
also xbox elite controller had a class action lawsuit, so many of them failed
It's a gimmick and doesn't add to my experience at all frankly, I reckon it's implementation in the new vr controllers would be more immersive though.
Big fan of the Elite controller and especially classic fighting controllers like the Sega Saturn gamepad but Sony has made a good design with Dualsense. Smooth handles for fighting games and that rumble feedback is special. Waiting for modders or Valve to get it running on Steam so I can buy one.
Got a PS5 earlier this week and so far the Dualsense is the best thing about it for me. The functionality really adds something new and has a certain amount of wow factor (which I am svre will wear off after time). All the other benefits are nice but haven't really wowed me. Noticeably better visuals, sound, loading, and generally smooth overall experience but it all seems a bit QoL improvement rather than wow. Last night I ended up playing Maquette after MM, Spiderman Remastered, and Little Big Planet Adventure all had this weird issue where there is no speech audio but all the audio channels seem to be there. Hoping Returnal and R&C wow me.
Getting closer to resolving the speech audio issue as no problem if I connect wired headphones to the Dualsense, and the audio using that method is surprisingly good. Now that I have played some Miles Morales and can hear the speech and not be frustrated by technical niggles, I have to say it is impressive.
I'm on the fence with dual sense and haptic in a sense that really neat ideas can be implemented that would really improve the game. Like a dev mentioned having the feeling of turning a key and the car won't start. But the DS4 had also some neat potential ideas ((like keeping still in Man of Medan))and almost nobody used the features of the DS4 so why suddenly should we expect these companies to really commit to Haptic and Dual sense down the line (See Nintendo with Haptic feedback)?
This stuff is a true next gen .
This comment is a truth of grammar bad.
The DualSense controller has been a game changer and a true next gen leap. Many ppl claimed the innovative features would be gimmicks with little third party support. I think we can see how wrong they were. Six months into the generation the unique DualSense features already have more support than the DS4 touchpad had in seven years. Other than being a menu button at least. Some of the best support actually comes from third party devs. Games like WRC9, Mortal Shell, and from what I'm told, Cold War (campaign). Even Destruction All-Stars, with it's spectacular implementation, was largely built by third party. The same for Demon's Souls, technically. But imo, even the games with minor DualSense support are elevated by way of haptics/adaptive, even if only a little. And what more can u ask for? Sackboy's support isn't incredible, but it certainly adds to the experience. Miles has probably the most disappointing support of the major exclusives, but I'd still rather have it than standard rumble. I love the advanced haptics and adaptive triggers, but the haptics have also enhanced a feature from last gen, to a degree. The on-controller speaker works in unison with the haptics at times to create a more immersive sensation. Engine pops during WRC9 are represented on the haptics and on the speaker. The simple act of petting a purring cat in Mortal Shell becomes an incredible experience via haptics/speaker. Now, the DualSense uses a higher quality speaker, but it's been wonderful seeing this tech feature gain a second wind, to an extent, on DualSense.
Only had drift on my switch joycon, so far no issues with Dualsense.
3% of all electronics fail, just washing machines dont have forums with obsessed fans demanding class action lawsuits, also fridges dont have midnight launches, pre orders, and millions of fans eager and wating to voice their opinion
Would it have killed them to put this much effort into utilizing the XBox's adaptive triggers also?
I like the feedback a lot but you can tell it’s in the early stages. A few games show the potential though. It will become easier and then become standard imo.
I'm already having stick drift on 2 out of my 3 DualSense controllers. They cost $101 a pop in Canada with the taxes. I take care of them and should not be experiencing this so soon. Really should of paid the extra couple of bucks for the warranty. I'm loving my PS5 but this is disappointing!
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