On a recent episode of the Pachter Factor, Michael Pachter laid out the real reason why the price of games is increasing and it's not because development costs have gone up.
Senior Art Director Gavin Whelan Talks about the game with Skewed and Reviewed at PAX East.
How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.
VGC travelled to Kojima Productions to play 30 hours of Death Stranding 2 and speak with Hideo Kojima.
huh... completely forgot about this guy.
Yeah $70 dollars is ridiculous, mainly because they are not making better games, they are making the same games and just charging more, these new titles have nothing going on that was not in the $60 buck game... it's just a cash grab, and that's a dam shame..
If the game had better physics's and more things going on, better destruction, longer story ( meaning the game lasted more then 6 hours to beat) had more enemies far better effects, then I would be all for it..
But to pay more for the same game, which is what these studios are doing, that's a hell no.... Complete Epic Fail..
For once Pachter is actually right...
I do find that I won't purchase a £69.99 game at all...2 weeks after launch it drops in price anyway! Just makes you feel stupid when you buy early, it's like they think we are suckers who have no self control.
Believe it or not...Pachter actually predicted that Xbox would purchase Bethesda a years before they Xbox bought them.
There is a certain truth to what he says... it's just the way he says it.