From PlayStation LifeStyle: "Balan Wonderworld has not had the best of receptions since its release and this has been reflected in its sale figures. According to @CartridgeGames on Twitter, the game sold less than 2,100 copies in Japan during its first week, completely missing the top 30 on the retail charts.
The game also completely missed the top 30 on the Nintendo eShop in both Japan and North America, as well as the top 40 in the UK retail charts. No PlayStation Store charts are available at the moment, but the story isn’t likely to be any different on PlayStation consoles either."
From VGC: "Yuji Naka has claimed that he was removed as the director of Balan Wonderworld six months before the heavily criticised game’s release, resulting in him suing publisher Square Enix.
In an explosive series of tweets published on Thursday (and translated in full below by VGC contributor Robert Sephazon), the Sonic the Hedgehog creator was heavily critical of Square Enix and co-developer Arzest for releasing the game in what he believed was an unfinished state.
He said he is now able to address his departure from Square Enix and the game’s reception because the trial has concluded."
"I believe that if they don’t care about games nor their fans, Square Enix is a bad company"
Oh wow he is going at them
I think in this case, like most, that the truth is in the gray area here. Naka has an advantage being an individual as a single person fighting a corporation will likely gain him a lot of support from the public. However Naka has a history of being "difficult to work with" and despite my respect for him and his games, the truth is he has not made a really good game in a long time. Rodea sky soldier was a turd as well...so I'm not inclined to believe this was all S-E's fault. In truth I think Naka is throwing this out into the public in order to pressure S-E to settle out of court. Was S-E likely unreasonable about missed deadlines and milestones? Probably. Were they expecting too much of a small team with a tight budget? Again most likely. However was Naka poorly managing his project? Given that he was voted off as lead by two other subordinates, yes. Ultimately I think this is about money, he was probably cut out of bonuses/royalties for missing said deadlines and for the game being received so poorly, and as a result is trying to sue to get those restored while citing "unfair work practices" and using public pressure
Well squares been terrible with many games as of late. Thank you for suing them lol.
VGChartz's Christian Evans: "‘If you expect disappointment, then you can never really be disappointed’ may be the mantra to live by for MJ, but within the machinations of gaming's hype-machine we're promised the best, thus we expect the best. Of course, as if the universe expects balance, what the gaming gods give with one hand, they taketh away with another, and some endeavours inevitably fall short of our lofty expectations."
I have Battlefield sitting on my table from Gamefly, not even opened. Been hearing nothing but disappointment from the game.
Will probably return it and get Guardians of the Galaxy which in turn people have told me it's excellent.
Viva La Gamefly
Battlefield and COD Vanguard for me. Both were very disappointing.
GTA was pretty broken at launch, but I still had great fun with it, mainly for nostalgia reasons.
Alex DS. from Link Cable Gaming writes: "From botched gameplay experiments to laughably bad presentation to simply being unplayable messed, this list of the top (or should it be bottom?) 10 worst games of 2021 has it all!"
That sucks
The best way I can describe this game, is that it seems like a 2D concept, that would've actually fit pretty well in 2D, but forced to be a 3D game instead
Wow... well that's not good. I was planning on getting the game until I played the demo.
Can't believe Square thought people would pay $60 for this turd. Unbelievable. lol
Played the demo. Not even a funny or charming bad game, just boring and buggy. Some of the art is cool, esp balan himself