If you’re familiar with Hazelight Studios from their previous games, A Way Out and Brothers – A Tale of Two Sons, you’ll know that they are a talented studio that take the idea of a co-op game and make it the centerpiece of their story telling and gameplay design. They’re one of the few studios that I can think of that understands that a co-op game takes an entirely different design philosophy to pull off well. Where Brothers was the start of their path and A Way Out improved their original design philosophy, It Takes Two feels like the culmination of everything they’ve learned all poured into a great game that’s varied and imaginative enough to carry two people through to the end.
Are you looking for more games to play similar to Chained Together? Power Up Gaming wrote up a list of titles you may enjoy playing through with others.
Split Fiction is the latest co-op game from the creators of "A Way Out" and "It Takes Two." Like its predecessors, it's an instant hit among Steam gamers, reaching concurrent player counts of more than 200K. Built on the Unreal Engine 5, it doesn't utilize Lumen, Nanite, or Virtual Shadows.
Split Fiction has become the second-biggest EA-published launch on Steam, tripling the peak concurrent player count of It Takes Two.
Every game this dood directs embarrasses EA. I'm amazed that EA has actually published all this doods games so far when they go against their beliefs. Hazelight one of the few studios proving this AAA game obsessed industry wrong.
This game is in my wish list. I may pick it up later this year because my current backlog is huge.
Hazelight is the best studio currently making games. Their first three games have all been phenomenal.
I wish A Way Out, It Takes Two & Split Fiction could be played with an AI partner. I could play Josef Fares's first game Brothers: A Tale of Two Sons by myself, but not any of his other 3 games.