Digital Foundry : Ratchet and Clank 2016 has been updated to support 60 frames per second on PlayStation 5! It's a welcome boost for an absolutely beautiful game - and it means that the series has come full circle. Ratchet games on both PS2 and PS3 targeted 60fps before Insomniac shifted strategy to 30fps gaming instead - a situation that looks set to change for the generation ahead! Rich has the full story.
Bounce back to Ratchet & Clank (2016) for its 8th anniversary! To celebrate, the Bouncer is now available to download at no additional cost.
They should update Rift Apart on PS5 it is broken we cannot finish it lost all weapons and even the ratchet...
I wish we got dlc for Ratchet and Clank Rift apart. I want more content for that masterpiece of a game.
Usually, remakes outclass their predecessors in every way. Some games are just too good to fade into the shadow of a remake though; here's a short list of the best.
Oddworld Abe’s Oddysee is 1000% better than New and Tasty and Abe’s Exoddus is about 100,000% better than that abysmal SoulStorm.
How many Ratchet & Clank games are there, and which order should you play them in? Which game should you play first to understand Rift Apart?
Play the originals remastered for the PS3 first, Deadlocked included. They're by far the best in the series.
Hot Damn... kind of bummed they didn't uncap the pro version as well. I don't know when I will get a 5 but I have a perfectly good Pro and free copy of this to tide me over for now..
Although this game is free for a short time, it's also permanently free to download on PS Now.
Yeah. Flawless. They are calling themselves "experts" and they completely ignored the flaw which was right before their eyes.
You
cannot
disable
the damn
MOTION BLUR
Way to go!
- no one can enjoy the details while panning the camera which takes 80% of the fun from exploration, and makes it impossible to admire details, models in battles.
- no one will ever be able to run it in frame interpolated 60->120fps - this is for people who cannot stand the serious flicker of 60Hz mode (required to actually see details in fast motion). I'm pretty sure either TVs in the future will have such a thing as standard or PS6 will. And it won't work cause people were too dumb to add MB ON/OFF switch in game. Double Cpt. Picard facepalm.
Digital Foundry is a well known channel. Yet their lack of professionalism sometimes is simply jaw dropping.
They are doing some progress, maybe in a few years they will wise up and stop saying 30fps is OK, after this video with "once you get used to 60, you can't go back". That's the first step. The problem is, they are pros, they should be at the finish line, not among the newbies who are not aware what clear motion offers. They do have CRTs, FFS, how can they be this ignorant.
Well anyway. I was so happy when I heared this game gets 60fps patch. Now I'm angry and sad, as by the real life practice, I know the series is boring for me if it has no clear motion. I actually played through a game and then switched to a display which was worse in static image (colors, contrast, size) but was capable of clear motion (although with sever flickering) and guess what? First walk through: boring. 4/10. second: fun, 8/10.
Now I'm seriously concerned about 60fps mode in Rift Apart.
This can become a plague. 60fps games without motion blur toggle. And our only hope was Digital Foundry as no one else will draw enough attention to the problem. And it should NOT be a problem. Adding a toggle costs like 10 seconds of one employee in the dev team.
sadly, DF failed :(
I wish they give spiderman the same treatment for those who only want 60fps.I know there is a paid remastered available but u have to spend 70$ to play that.
"Practically Flawless" 2 words that don't go together.
Practically means nearly & Flawless means perfect
Reminds me of when you buy something off eBay that's been used a few times and it's listed as "Brand New"