430°

Mortal Shell Now Runs At 1800p On PS5 But At a Cost of Lower Performance Than XSX

Mortal Shell has been patched to run at 1800p on the PS5 but this also leads to the performance of the game suffering as a result.

Read Full Story >>
twistedvoxel.com
RaidenBlack1537d ago

Why not implement a dynamic 1800p?

ColdSin1537d ago

It was actually dynamic, but some people complained that the resolution was low (it was 1440p max and stuck at that most of the time).

RaidenBlack1537d ago

Yea I know ... and then why not just "extend" the upper limit of the dyna-res from 1440p to 1800p?
Why a fixed 1800p, where the XSX has the aforementioned dyna-1800p?

RazzerRedux1537d ago

Would have been better to leave it at 1440p than boost it to 1800p without DRS. You are not going to notice the difference in resolution, but you will the difference in frame rate.

ReignMan_271536d ago

PS5 version was never dynamic. It was a locked 1440p. Series X resolution however is the one that's dynamic (dynamic 1800p) and so is Series S. Which is interesting because the PS4 Pro resolution was not dynamic also, but the One X version is which makes me think they just took the code from the last gen versions and just implemented a few upgrades.

Babadook71536d ago

It’s unfortunate for the ps5 versions. At first it was static resolution at 1440p. Now it’s static at 1800p. A variable resolution would be preferable.

+ Show (1) more replyLast reply 1536d ago
iplay1up21537d ago

Exactly, developers have done that in the past so framerates dont suffer. Now that I have Series X I am really loving 60fps and don't mind if dynamic resolution is used.

It is concerning that these new consoles are supposed to be 8K ready and so far can't always run at 4k 60fps. The new Ori runs at 120fps and is 6k compressed to 4K, it is gorgeous but it is only a 2.5d game.

Fishy Fingers1537d ago (Edited 1537d ago )

8K ready doesnt mean 8k games (outside of the most basic).

It's just the maximum supported output of the GPU, in the case of the consoles the most likely (if any) use being 8k movie/tv/streaming content, apps (like browsers) and possibly the desktop/home.

Its pretty much the standard maximum output for any GPU since 2016. Doesnt mean much.

mcstorm1536d ago

I still find this native 4k side funny. I will always perfer 60+fps over 4k30.

Games tend to feel better and after moving to pc last gen I don't see myself going back to consoles if games go back to being 30fps. It's mad I look at a game like Forza horizon for an example and it was always a 30fps game and I was OK with it. Then I got the Xbox x and playes it 1080p 60fps and 4k 30fps and yes 4k looked stunning but it was like playing 2 different games.

I really hope developers carry on with the fps over rez push.

TrueViper1536d ago (Edited 1536d ago )

They never meant 8k gaming on any console. Even high end PCs cant achieve 8k. There are some super high end PCs that can do 8k, but is ridiculously expensive just for the GPU and TV or monitor alone. https://www.youtube.com/wat...

derek1536d ago

8k was never going to happen for games this gen. Very few people own 8k televisions anyway.

+ Show (1) more replyLast reply 1536d ago
strifeblade1536d ago

Bro you should be an advisor to the developer. Kim sure it never crossed their mind that they could do that. Let's all clasp for this genius idea that completely slipped the minds of the developers.

RazzerRedux1536d ago

He's asking a good question. Why even bother with 1800p when the frame rate drops so drastically. And yeah, why not DRS? Your absurd sarcasm certainly doesn't answer any questions.

blackblades1536d ago

@Razzer its because they listen to the wrong people. This isnt the 1st time a dev listen to a fool and made things worst.

RazzerRedux1536d ago

@blackblades

Apparently this happened and wasn't supposed to at all.

"It shouldn't be making the frame rate dip like this. Annoyed this wasn't flagged by QA. Back to the drawing board..."
PlayStack - Mortal Shell Publisher
https://www.resetera.com/th...

Which makes strifeblade's post look even more silly.

gravedigger1536d ago (Edited 1536d ago )

Not a fan of this. Was good before.

+ Show (1) more replyLast reply 1536d ago
MetroidFREAK211537d ago

Framerate > graphics, resolution. Always

jznrpg1537d ago (Edited 1537d ago )

You can have 1000fps and a crap game and crap graphics and 280p . 30Fps works for some games , I prefer 60 ,120 isn’t necessary at all unless your a paid competitive player . I could not tell the difference from 120fps to 60fps besides the graphics downgrade in games that have the option this gen. Dynamic res is fine with around 60fps . Just below 60 you won’t notice unless it tears or stutters which isn’t happening in any games I’ve seen. I don’t need perfect performance , I just want fun games that run well ina good balance but most importantly fun.

Snookies121536d ago (Edited 1536d ago )

There is very much a noticeable difference between 120 and 60... Although it's much easier to see when playing a first-person game. I have an older PC so I can't run a lot of newer games at super high framerate. I can however easily tell when a game goes from 120-140 down to 60-80 FPS. It's still smooth, but not nearly as smooth as triple digits.

zero_jp1536d ago (Edited 1536d ago )

Halo Infinite looks like dog poop precisely because Microsoft wanted to force 120FPS to hit that talking point.

There is no way in hell that game is going to look good no matter what light touches they try to sprinkle on top of it.

I can only imagine how it would have looked if it was 60FPS on next gen consoles max rather than the 120FPS they’re shooting for unnecessarily.

PC obviously is going to make it look the best. However the art style and blandness the developers chose won’t be fixed even on heavy duty PC’s.

Let’s hope the gameplay is at least decent. Otherwise this will be another 343 developed Halo that won’t live up to anything Bungie ever did.

amazinglover1536d ago

You can't tell the difference because either your TV/Monitor doesn't support it or if it does your not using it.

Father__Merrin1536d ago

God of War 30fps 1080p on ps4 has better graphics than Thomas was alone PC 200fps 4k...grapbica isn't just numbers

1536d ago
1536d ago
1536d ago
InUrFoxHole1536d ago

Miles looks amazing with the framerates higher. It's actually nutts the difference it makes.

MetroidFREAK211536d ago

60 FPS is the much better option in Miles Morales

IamTylerDurden11537d ago

As someone who has played all versions of the game from Pro, to PS5 not enhanced, to enhanced on PS5, to patched the framerate still appears quite smooth and the three frame difference is not noticeable. Perhaps dynamic 1800 would be the best decision as dynamic resolution is more favorable than inconsistent framerate, but the game is so massively improved on the Enhanced Edition and such a joy that a few frames just isn't a factor for me.

In my opinion PS5 is the best console experience for Mortal Shell hands down. We can debate whether 57 frames but native resolution are better or worse than 60 at dynamic res, but for me, the excellent DualSense implementation makes the difference. It truly adds to the immersion and enhances the experience. I am loving Mortal Shell on PS5, whereas, it was slightly disappointing on PS4 compared to PC.

Magog1537d ago

How does it live up to something like Dark Souls 3?

Highrevz1536d ago

This guys clearly played this game a lot so I’m also interested in hearing how it is.
I hear it’s not a long game but I’m ok with that as the price is low.

jznrpg1537d ago

Nice to read . I have waited for the patch to play Mortal Shell and I’m going to pop it in tonight . I love the Dual Sense when it is used properly. It adds an extra dimension with the triggers and specifically placed vibrations and I also like the speaker on the controller when I’m not using headphones . It adds a little bit extra to the mix too.

jznrpg1537d ago

It looks like they will patch this one more time with Dynamic res

gamingtext20201536d ago

I hope so, it’s a pretty decent game, but with my recent playthru, you can definitely notice the stuttering now. I can’t tell the difference that much with the resolution. It still looks sharp, but the frames are definitely taking a hit. I’m currently fighting that Grisha boss for the second time.

Show all comments (43)
70°

Mortal Shell: Enhanced Edition Review

An in depth review of the decent soulslike, Mortal Shell.

Read Full Story >>
pslegends.com
160°

Mortal Shell Frame Rate Finally Fixed On PS5 With Dynamic Resolution Update

Mortal Shell had a terrible performance on the PS5 since the arrival of the 4K patch that bumped the resolution to native 4K.

Read Full Story >>
twistedvoxel.com
RaidenBlack1520d ago

Finally they implemented the dyna-1800p for PS5.

gravedigger1520d ago

This is more like it. Now PS5 is the most stable version framerate wise

MetroidFREAK211520d ago

How hard is this game? I'm kinda interested in getting it for my PS5

Luc201520d ago

It's fun and not too difficult to learn the game mechanics. Very pretty on ps5. I don't have much time for games so YouTube guides helped me to finish it otherwise you may find yourself wandering around trying to figure out what to do next.

MetroidFREAK211520d ago

So easier than Dark Souls? Noted thanks

Luc201519d ago

I'd say more difficult as there's no online co-op so you can't summon help to beat bosses:-) Gotta do everything on your own

DarXyde1519d ago

Sounds about as difficult then.

Never played it, but I'm very particular about never summoning friends or phantoms on my first playthrough of a SoulsBorne game.

I should check it out then.

170°

Next-Gen: The Backwards-Compatibility Anomaly

The PlayStation 5 has beat out Series X in many multiplatform comparisons to varying degrees. Last-gen games, however, showcase a major role reversal with Series X offering a more tangible advantage.

Read Full Story >>
techraptor.net
isarai1552d ago

It's not an anomaly, MS spent all last gen working on their BC software, Sony just started. Will we see it expand to meet MSs version? Who knows, would be cool, but i wouldn't hold my breath. Just greatful we get any for of BC honestly

phoenixwing1551d ago

this mentality melts away once you get a pc. then it's not about luck it's about gaming with a complete library :)

Sunny123451551d ago

Lol complete library with not a single exclusive goty in the last 10 years. I think pc had like 2 exclusive games above the meta of 90 online past 5-7 years. No thanks to your mediocre library

phoenixwing1551d ago

You have to be really delusional to hate on pc gaming library that spans around 40 years.

isarai1551d ago

I have a PC, it isn't that easy, especially with older games where you have to start running off dos, fiddling with compatibility modes or virtual machines. Sure modern games are fine, but if we're talking going back as far as consoles, it's not easy

AndrewM1551d ago

Just recently got a gaming pc for first time in over 12 years....and your comment is still dumb.

Dragonopolis1550d ago (Edited 1550d ago )

Its not a totally dumb comment but a bit harsh. As far as a full library..... most are generic knock offs of popular games within their genre. 60%-70% of the games are blah on pc.

Add in all the cheaters and exploiters makes online pc gaming not fun.

Also in the PC world the regular gamer who has the most expensive hardware is at major advantage over those gamers who stick to basic controls mechanisms. Great Hardware goes a long way in overcoming poor strategies. Hardware can make or brake a gamer, no matter how good they are, and paying for premium PC hardware is a must for any serious gamer on PC

Type 40 or more wordspm and a macro keyboard is godlike on PC

NapalmSanctuary1550d ago

@Sunny12345

You're missing the point dude. With PC you don't just get PC games, you get ALL the games.

+ Show (4) more repliesLast reply 1550d ago
darthv721551d ago (Edited 1551d ago )

I love that the new hardware is bringing a new lease on life to existing games. Hell... I'd love it if Sony could add in PS3 support at some point as well. I know i will get disagrees who think new machine means 'only' new games but we are seeing new experiences with existing games. So why not embrace the benefits of making something old feel new again?

Orchard1551d ago (Edited 1551d ago )

Totally agree - I would love PS3 backwards compatibility. I'd love to replay MGS4 on a modern console at 60FPS (or even a stable 30fps if Konami won't patch it - the game struggles a bit on PS3).

Fist4achin1551d ago

Full BC would be the greatest!

dmonee1551d ago

Are we still doing this? I thought fanboy articles were a ps3, xbox360 thing?

SPEAKxTHExTRUTH1551d ago

Thank God last gen games are BC and better than ever because if it weren't for them we'd all still be playing Demon's Soul's and The Medium for the last 5 months....