The new edition of the MotoGP series introduces a significant change in the game. From now on you will have to walk to the motorcycle.
CCG writes - "MotoGP 21 takes you through the 2021 motorcycle racing calendar, called, curiously enough, the MotoGP. The MotoGP, Moto2, and Moto3 classes are all included, along with some minor ones like Moto Rookies. Each actual real-life racer from each class for the 2021 season are included, along with their simulated real-world bikes, which ends up being more than 120 total. There are also 20 tracks, which is again the same as the official MotoGP season. These are located all around the world – from the USA to Europe to South America to Australia, and much in between. Only Sub-Saharan Africa (and of course Antarctica) are not represented. Most major racing bike companies (presumably all used by actual racers) are also present."
Getting solid scores across the board on this one. Looks fun! Been a while since I have played a good Moto game.
All of the improvements to the franchise in MotoGP 21, make the title one of the best motorsport simulation games currently available. While not perfect, the enhancements Milestone have added to the title help elevate it above the competition, making the game an easy choice when offering recommendations to simulation enthusiasts. The new additions together with the sublime visuals, work together to offer gamers a package that truly brings the franchise into the next generation.
Paul writes: "The latest in the MotoGP series of games is probably the greatest too. MotoGP 21 looks great, sounds right, and when the gameplay and tactics click and you finally start to make progress through the ranks, it’s a great feeling."
If you want a sim I guess you got it. Guess you shouldn’t be falling off in the first place, as someone that doesn’t play these games it seems like it would get annoying to me. Only reason I liked running to a bike on road rash back in the day DAY is because I could get on the opponents bike if it was faster than mine and save a LOT of money. (Also the last motorcycle game I owned 😂🤣)
Running to the bike just for the sake of running, without any underlying deeper mechanic, will get annoying. They should at least give a way to somehow influence how far you slide after the fall. You'd be able to shorten the distance to the bike, if you'd be good at 'falling' like that.
Unnecessary realism (✔)