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Metal Gear Solid V and The Last of Us Part II: Two Tales of Revenge

Both Metal Gear Solid V and The Last of Us Part II are games that deal with the effects of violence and the consequences of pursuing revenge. Although they tackle these themes differently, they both complicate notions of justice and blur the line between antagonist and protagonist. Put side by side, they illustrate how ideals of fairness and the consequent drive for retribution can produce unexpected effects when applied to the complex webs of human life.

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Lore51d ago

If Druckman really wanted to pull off the idea of the gamer feeling “anger” and wanting revenge throughout Ellie’s journey, he should have had the player play as Joel for about 1/3-1/2 of the game. This came off to me as forced simply to have the game be about Ellie & Abby. To each their own I suppose.

Inverno51d ago

No need really. We played the entirety of the first as Joel, except for the hour we played as Ellie. We know the character and had enough time as Joel for his death to really be an impact, and most I would say, least those who can actually criticize the game, felt that his death wasn't that impactful.

You know what character really had an impact on me? Roxas.
In the 2 hours we play as Roxas we get enough from him to really like and relate to him. Then the line that ends it all: "Sora, you're lucky. Looks like my summer vacation is...over".
It's all about the execution. I'm not professional writer but imho Neil had horrible execution.

Lore51d ago

While we have differing opinions regarding your first paragraph, I definitely stand by you with your take on Roxas (KHII being in my top 3 games of all time) and Druckman’s execution. On paper his idea is fine but it just didn’t resonate with as many people as it could have. Still successful but you can put stock in the probability that it will never come even close to as beloved as part I.