Xfire writes "Worldbuilding is a crucial part of any story. It's not an easy task to create a believable setting with its own set of rules, customs, traditions and political affiliations and then weave a story into the said setting. Luckily, storytellers and video game writers don't always need to create complex settings when we've got history books as thick as Big Chungus.
Historical eras make a fabulous setting for video games. They've already got the world-building nailed, complete with their own set of rules, customs, traditions and political affiliations. Honestly, I don't think I need to justify the fact that historical eras make an amazing setting for video games. If you don't believe me, just go ahead and play the Ghost of Tsushima or any of the Assassin's Creed games."