Taking a look at Xenoblade Chronicles 2 and how the gacha system of pulling Blades makes the game a dull experience.
NE: "We go over a big list of changes and adjustments we'd like to see in a hypothetical Xenoblade Chronicles 2: Definitive Edition."
Netto's Game Room explains how the Xenoblade titles are connected to each other; from Xenoblade Chronicles, to the newly released Xenoblade Chronicles X Definitive Edition, and even Xenogears and Xenosaga.
1 - 3 are connected. Idk if X is connected since I haven't beaten the epilogue in X yet. X will probably be connected.
In a new financial presentation, Nintendo highlights Xenoblade Chronicles as one of several series seeing "dramatic sales growth on Nintendo Switch," joining Kirby, Pikmin, and Metroid. Compared to 1.41 million copies on 3DS and Wii U, Xenoblade Chronicles has collectively sold 7.17 million copies on Switch between Xenoblade Chronicles 2, 3, and Definitive Edition.
I have bought every game no matter the system. Hopefully the Switch 2 is powerful enough to give this world the detail it deserves
The number of blades you could've brought to the Image, yet you brought Dahlia >.> lol
I agree with all points made in this article. Finding rare Blades through exploring or quests would've added so much to the game.
Xenoblade Chronicles 2 basically proved that gacha system is bad even when you can't spend real money on it.
If you were expecting much from a series that sold its individuality to the devil to become "generic waifu jrpg #4012", you're to blame.
Haven't got switch yet and this game was on my radar...WAS. Really enjoyed Xenoblade games fighting, but making your weapons luck based roulette, fk that.
i'm confused...was the game supposed to change 3 years later?