Dan Rizzo & Brendan White discuss the Bethesda/XBOX Buyout and the consequences that may be felt throughout the entire industry, and how XBOX may potentially hold the key to open that forbidden portal. Could we in fact see XBOX Game Pass on PlayStation 5?
PlayStation executive Herman Hulst says that the company is "thoughtful" about bringing first-party franchises to other platforms.
They have no choice. Their market share is shrinking and they are in it for the money
A few years or maybe a generation from now, everything will be at best, a timed exclusive (other than Nintendo and some PC titles).
If PS puts 1st party games on any other platform guess what ima do!?!?! Nothing lol. I dnt really care.
The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.
Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.
It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.
There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.
Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.
When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.
Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up
Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.
If true then console war will be over in my opinion.
That will never ever happen, again Sony will never allow a competing platform on their platform, ever.
Highly doubt that'll happen.
Gamepass on PlayStation = no more Xbox.
Why would anyone buy one, if you can play all the same games on the rival hardware, plus all the PS exclusives?
None of this Game Pass on PS makes a lick of sense. Does anyone really think Microsoft is going to be willing to share their GP revenue with Sony? Nope. Are they going to hand out even more money to game devs for including the PS version of their games on this PlayStation Game Pass? That stream of revenue keeps getting shallower and shallower.
This will never happen. The most anyone can hope for as far as GP on other platforms is perhaps a xCloud streaming app on Switch. And probably not even that.