343 Industries has shared a lot of new details on Halo Infinite including confirming some of the gameplay details related to the world and more.
Something I’m coming to terms with Microsoft with is. They promise the highest quality but more then not on average hit a medium level of quality/plans. It’s really just a you should learn your lesson by now.
Personally I remain hopeful on this one. It's had an additional year and from the sounds of it other teams from inside MS chipped in to help. I'm not expecting some masterpiece, but if they could get a solid 8 game out, that would be great.
Yeah! I hope to see a fantastic game, hopefully the best Halo game ever. I am expecting a Masterpiece: I demand a masterpiece. Gow was basically dead (at least for non hardcore fans) the formula was very tired and SM delivered a masterpiece. They didn't have to, but they did... If we're gonna get another generic shooter, don't even bother to name it Halo. That said: if you didn't liked the graphical style of the preview, they won't change that in my opinion, not the style... which I can't define - something near cell shaded, but not exactly- . I didn't like it, but idk I can get used to it... What is unacceptable is how rough some of the animations, some of the characters and objects in the world looked... They had the time to work on the sht, if is not ready they can have even more time (there's not as much console launch pressure now, they already mess up) Ok now 343 you should deliver a Masterpiece, blow our minds, exceed our expectations
They had years to work on it already, if they couldn't make something decent in that time it is clear the talent in 343 is gone.
Wait... was it supposed to be open world? I can't remember, it's been so long since it was first announced. I know the previous games weren't so it's no great loss to me if this one isn't. I play them for their story, not how much freedom of wandering around there is.
I don't see the problem with it not being open world?
Same. We have plenty of open world games. I actually prefer a more linear, story focused approach to Halo. If it was open through wouldn't it technically be an "Open Ring", not world? :p
Get ready to be disappointed 😞most games that's been in development for over 6 years is not good sign especially after the last underwhelming demo they showed 6 months ago. The good news is we can all play it on gamepass
@captainhenry I agree, take tlou2 and cyberpunk for instance
Yea TLOU 2 was such a disaster that it was only the fastest selling ps exclusive of all time. And the most awarded game in history. Usually when something wins a lot of awards, or the most awards it means it is terrible, clearly. Or at the very least, if anything, it means it most likely was hated by Everyone. This seems to be the logic the kids are going for nowadays.
The years of development have nothing to do with the quality of any game you can have a game like Duke which took ages to come out ... only to come out complete crap Or You can have a game like TLOU2 who took from 7 years to make and turn out the most awarded game of all time It all depend on the team who is working on said game to deliver a masterpiece after all those years or flat out utter crap game
MS has been working on quality. I think it is increasing but they have a ways to go to compete with Sony and Nintendo.
Yeah such high quality like Battletoads,Grounded,Tell me why,Medium,Bleeding Edgy(dead within 3 months) and the Falconeer. Man i cant imagine not playing those gems....
@majiebeast I am not sure what you are talking about with Falconeer and Medium because neither is a Microsoft published nor developed game. (Guess that tells us all that you know nothing about Microsoft, but regardless). Grounded is in preview so it is obviously not final quality otherwise they would've shipped the game. (Again, your lack of knowledge, attacking a game that isn't even shipped as a final game is saying that you don't own an XB and really are just popping in here to be a band wagon anti-Microsoft poster - surely you could've did a little bit of research before being so dumb). So, really you are complaining about Bleeding Edge a game that was started well before MS took over Ninja Theory so I would expect at some point them came to a "cancel, pour a ton more money in, or ship it" decision. Probably chose to ship to see if the game had any potential. As for Battletoads, Ya, OK, every publisher has its flops. Shall we talk about Sony's flops? Days Gone, Drive Club, Destruction All-Stars, Order 1886 are all barely 70's and below 70's on Metacritic. Yet last year MS published Ori and the Will of the Wisps, Flight Simulator, Minecraft Dungeons, Gears Tactics, and their studio developed Wasteland 3. All of which are average to above average to excellent quality. I guess since you know nothing about MS you don't bother looking to see what they did good. So yes, they have games that flop. Everyone does. Is their overall quality moving up? Yes, I think it is. PS: I see you are a contributor here. Maybe that should be taken away because you really sound like you know nothing about what is happening in gaming,
Microsoft isn't making this game, 343 is. They can have one dev make low quality games and one with high quality games. I don't you people realize that publishers approve overall direction choices, they don't micro-manage quality.
The thing is I don't trust 343. They need help
I'm looking forward to this game just because I want a new Halo game. Let's hope they don't screw this one up. I'm expecting some dynamic encounters so I feel like the world is alive.
Translation: “It was going to be an open world co-op, live service game, but we realised that’s literally all we make, so we changed direction.”
Halo has never been a live service game, was never planned to be a live service game, and never will be a live service game. But keep trying. Out of interest, other than sea of thieves what other GAAS or live service games have Microsoft launched?
Halo 5’s multiplayer was live service. And the comment is me saying that his new Halo cannot be live service because the other exclusives MS make are live service.
So because Halo 5 MP had Microtransactions, you translated that into "that’s literally all we make". Nearly all MP games have MT's attached now, and live service games are on other platforms. What other exclusives (other than sea of thieves) are live service? Halo as a game, meaning campaign mode, has never or will be live service. When i think of live service games, the first ones that come to mind are Destiny, fortnite, online only games like that that get constant changes/updates to the world. I do not class a MP mode attached to a single player game as a live service game, if that is the case you could place around 70% of the games in the live service bracket on all platforms.
To be fair.. Microsoft already said they plan to support this halo for some time rather than being a one-off campaign. Saying that, it could be mistaken that their intention was more like a live service game.like destiny. Their words not mine. “Halo Infinite is the start of our platform for the future,” he said. “We want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before. It’s really about creating Halo Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community.” It just comes down to how one perceived the meaning of this. Games as a service is a single game supported with additional content over time. Example. Fortnite was a gas.. but free to play. If a player chose to add additional content, it would cost said player. So I would not jump on the word “never” too quickly.
@Rude-ro I agree, they said they had a 10 year plan type thing for Infinite, but i think it will be the last Halo, and they are just meaning they will provide additional content ala DLC. They want to get away from the numbers. But who knows, they may make it live service, but i do not think they will.
@DJStotty "But who knows, they may make it live service, but i do not think they will." I know you don't want to say it but I'll say it for you. They will make it a live service. And deep down you know it as well 😂
@CaptainHenry916 " know you don't want to say it but I'll say it for you. They will make it a live service. And deep down you know it as well 😂" Lol, i think you missed the part where is said the following, either that or you chose to ignore it "but i think it will be the last Halo, and they are just meaning they will provide additional content ala DLC." Even if they do, is that a bad thing? my gripe was with people saying Halo has previously been a live service game, this is false. A question, please give an honest answer, how is Halo Infinite going to become a live service game? you must know seeing as your so confident it will be? They have said they want Infinite to be the "platform" that being the key word, i'm assuming it will be like the MCC, where you can select campaigns, as and when they release DLC etc.
Your name says it all your not even worth the time or energy.
Halo is probably the IP most suited to being a live service game, being that it's so multiplayer focused. There is some weird thing on N4G that a "live service" = bad. Look at Forza Horizon 4 though, the devs release new content every month and although I'm not hardcore enough to go back all the time, I I do go back quite often to see what's happening. And that game is nearly three years old and is still thriving. I honestly think most people here are just confused with the definition and think it means microtransactions or loot boxes or something.
GAAS/software as a service - monetized content, monthly fee etc, or MT's like in free to play games. Live service games - content that is created and released to keep a game alive/gamers engaged, normally free content, or paid DLC/expansions (one off payment).
" - Dual-wielding is not supported in the game since the developers want to focus on the current weapon arsenal. - There are no playable Elites in the game but they could be added later if the time comes. - Weapon upgrades don’t make the cut but players will be able to upgrade equipment items and find “cool weapon variants” to unlock in the game. Sounds like the game will still need some updating when the game releases.
Yet it isn’t live service? Lol Alright, MS. 😅
Im starting to think that most people here dont even know what a GaaS/Live service game is anymore.... Regardless of what Infinite ends up being, having updates doesnt make it a live service game....
That makes about as much sense as your claim that Overwatch is a f2p game because it has loot creates.
@--Onilink They already said that Halo Infinite will be a game akin to Destiny in that it will be updated over many years. They said it will be a their focus for the next 10 years and receive content, updates, and continue to be built upon. There won't be any sequels during that time, according to them. I love when people try and make others look crazy for their own lack of research on the topic.
@sinspirit Thats why I said the part about regardless of what Infinite ends up being. It still doesnt change the fact that simple updates to add certain features dont make it a live service game. It would be like saying Ghost of Tsushima is a live service game because they added loadouts in an update
Fallout 76, ESO are live service, Halo is nothing like them.
Dual Wielding kinda ruined the balance of plasma weapons in Halo 2/3; does anyone *actually* want those back? The pistol also really sucked and the Needler became the one one-handed non-dual-wieldable weapon. Playable Elites really nerf you in MP; the body shape causes the head to stick out more and makes you an easier target. Weapon upgrades are a damned-either-way situation. Single-player-only, people will complain it's not in MP. If it's in MP, the game is not Halo and it's copying COD.
So now Halo2/3 were bad loool!?
@PrinceAli Where did he say halo 2 and 3 were bad you numbskull?
Weapons that cheese the experience are fun, though. That’s one word that devs need to learn again: fun.
I just replayed Halo 3's campaign this week and played two competitive matches on Xbox before starting up with work this morning. The new maps on the PC Flight are also gorgeous as heck. On Social I've had only Halo 3 and 2 Anniversary selected for the last week. Times I dual-wielded in MP: none Elites I saw in Competitive: none Elites I see in Social: whoever the player is that I kill the most Halo 2/2A/3 are my favorite feeling Halos, but that certainly doesn't mean they were perfect, or that I even dare think I have a shot at winning a shootout with a Plasma Rifle + SMG against someone with a BR more than 10' away.
You're getting downvoted but your not wrong, objectively dual wielding was never implemented well or great because the battle rifle or even carbine destroyed every other common weapon in nearly every scenario, there was never a reason to use it outside of SMG's since everyone had one until you got a BR and the plasma pistol because it was cheesy.
People have been asking for dual wielding since after Halo 3 as they dropped it in future titles.
Lmao how out of touch some of these fans ares, they'd rather make excuses it seems.
343 already stated in an interview that (the multiplayer side) of Infinite will be a service game. I don't know what the confusion is. The Live service model is trash when it is forced onto something that should be a complete experience on it's own, but it's great for multiplayer titles like League of Legends, Splatoon, or, yes, Fortnite.
This game is going to suck.
Did you build a time machine?
I see the signs though. MS is wrecking studios right now. Look at how they botched Crackdown.
“ MS is wrecking studios right now. Look at how they botched Crackdown.” Uhh Crackdown 3 developer is not owned by MS. So how did they “wrecked” them? And what other studios are they “wrecking” right now? “ History is the best predictor of the future.” So does games like Forza Horizon 4 and Gears 5 lead us to predict that MS will make more good games?
@noctis MS May not own the devs, but as the publisher they did have control over the project. Don't forget, it was MS who were pushing for use of "cloud based destruction physics" which ultimately, and let's be real about it, was the main reason why the final release product was so bad. Because when it was realised that it wasn't possible with current tech, they took game back to the drawing board for a "quick" revision.
"History is the best predictor of the future." If anything, History learns us not to make the same mistakes or same actions again...
I see the signs though. Sony is wrecking studios right now. Look at how they botched The Order 1886.
@Locutus_of_borg Not in MS book they repeats the mistakes over and over again.
Spot the Halo hater
But will it Craig?
It better Craig.
I’m bored with Halo. I’m not into the competitive scene, which I know is where this series is strongest. I kind of wish they could do some Sony level cinematic third-person shooter and tell a seriously epic story with a variety of environments and enemy designs. Like if MS did that I’d be on-board as it looks now it’s just more Halo and honestly if you took a snapshot of the gameplay or location in the game I wouldn’t be able to tell you which Halo it came from. I know the game will sell, which is good, I don’t wish it to fail.
Nah keep that crap on PS. I want a game not a movie
Wanna make a bet which game sells more and gets a better meta score the next God of War and the next Halo? Hint, it won’t be Halo.
"I want a game not a movie" that tells me right there that you have never played a a PS exclusive. So because a game has a story to it its automatically a movie? Lol such ignorance.
I know you have to watch all your PS games on YouTube, but FYI if you owned a PS you can actually control the characters in their games
O shame, you're going to hate hellblade 2 seeing as it is a cinematic experience aaaaaaaaaaaaaaaaah sorry :( Guess that 'Crap' should be on ps, am I right?
That "crap" continuously wins GOTY and even the most awarded game in history. Grow up, young man.
“ I’m bored with Halo.” The last Halo game literally came out nearly six years ago, so how can you be bored with it? Unless you had played and is still playing Halo almost every single day?
Most likely, because halo 5 isnt that good of a game.
I meant as a series. I haven’t been excited for a Halo game since Reach. It’s my opinion and I mean no disrespect to yours. I just personally feel the only way I can get excited for Halo is if they make a drastic change. That’s all I’m saying.
Halo does have great variety of environments and enemy designs/AI, that's one of the series strongest assets lol.
@CrimsonWing69 I'm curious, please list 1, just 1 1st party first person shooter available on Playstation with the fanbase/sales that match Halo? I'll wait here...... "if you took a snapshot of the gameplay or location in the game I wouldn’t be able to tell you which Halo it came from." Yes you would, any Halo fan would be able to, most games are in different settings.
Stotty, I’m not comparing sales here at all. I simply commented how I’m bored with this series. You have every right to like Halo. I’m not saying PlayStation is better than Xbox. I find it kind of odd that’s where you’re steering the conversation. All I’m saying is that Halo has lost its appeal to me and for me to get excited for a Halo game they need to do a drastic change. Apparently, I’m not alone in that sentiment.
This is just another puff piece article written to help sell the new version of Infinite they have made. It was always going to be live service; the clue is in the game’s name: INFINITE. “Not open world” Which means what exactly? Hitman and Sniper Elite call themselves open world, as does Mario Odyssey. Are the levels big, non-linear, small and linear? This is like when Sony and Nintendo had pieces written trying to advertise Miles and Mario Bowser’s Fury as more than just boxed DLC.
It’s not open world, but it has random enemy encounters? Let this sink in.