270°

Beyond Control: What's next for Remedy?

CEO Tero Virtala on Vanguard, the shared universe of the Epic-funded games and why two million sales still doesn't class Control as a major hit.

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gamesindustry.biz
RaidenBlack1567d ago

I wish it to be Max Payne but license changed hands, so ...

roadkillers1567d ago

I think Rockstar did a fine job with 3.

FPS_D3TH1567d ago

I did too. Big Max Payne fan as well. Still hope they make another. A remaster would be pretty incredible though too

RaidenBlack1567d ago

Yup, Max Payne 3 was awesome.
Too bad it wasn't remastered.

MadLad1567d ago

Possibly my favorite third person shooter. I wish Rockstar would take the series off the shelf and actually do something with it.
Hell, they could hire on Remedy to do a Max Payne 4, or even a reboot.
That could be really interesting, honestly.

roadkillers1567d ago

What's with Remedy and the niche games? They are good, but they are all very super niche.

MrSec841567d ago

Super Niche is a game that is obscure and only sells a handful of copies, Niche is sub 100K, Control selling 2 million units makes it mainstream.

roadkillers1567d ago

The game was super niche. Was weird, blocky levels, different way to tell a story, and very obstract

toxic-inferno1566d ago

In this age, niche can be considered to equally refer to "a game that appeals to only a small, specialised segment" as well as to "a game within a genre that only appeals to a small, specialised segment".

Control fits the second of these definitions, but perhaps not the first. I think it's better to think of it as a cult game - wildly popular amongst it's fans, but not as widely-adored as other games. Though the word "cult" usually refers to something that has developed a following over many years.

We need a new word!

NeoGamer2321566d ago

@roadkillers
I think the word is more unique.

Weird, blocky levels, different way to tell stories, and very abstract is not niche, it is different.

Niche is a limited audience game. I don't think Remedy is trying to limit their audience. I think they are trying to be unique and different to stand out and be less generic. I applaud that.

darthv721567d ago

I feel the ship sailed for a followup to Alan Wake. It is a great game and had gotten the backing they wanted, it would have come out sooner. Each passing year means the window is closing more and more. BUT... that doesnt mean they cant give it a proper full remake in glorious HDR.

Same with Quantum Break. That game could benefit from the updated Control Engine (or whatever it's called) and run at 60fps.

FPS_D3TH1567d ago

Call rockstar and get to making Max Payne 4

CrimsonWing691567d ago (Edited 1567d ago )

Alan Wake 2, I hope.

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110°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr17h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo11h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac10h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo1h ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

Vits10h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits5h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba768h ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage35m ago(Edited 35m ago)

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

PRIMORDUS6h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy011d 18h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK22h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran81d 6h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

mastershredder13h ago(Edited 13h ago)

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake13h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb11h ago

He’s massively overrated and writes terrible dialogue.

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