Gameplayer writes: "o say that Ubisoft have taken a risk with their landmark Prince of Persia franchise would be an understatement of massive proportions. A new look, a new story, a myriad of new game mechanics, and a whole new approach to an established franchise that many adore.
But Ben Mattes, producer of the all-new PoP, is confident. During an epic 70 minute interview, we grilled Mr Mattes on subjects as broad as the state of gaming, his broadly Japanese influences, Uncharted, Assassin's Creed, and of course... Prince of Persia itself.
Q: Prince of Persia's almost looks like it was created by a Japanese developer, as opposed to a western one - was there a deliberate attempt to try and appeal to a Japanese audience with Prince of Persia?
A: I wouldn't say that it was our primary objective, our main focus was on the western market, but it was certainly a tertial objective. We thought it would be cool to create something that would sort of bridge the gap between both audiences; it was always in the back of our minds that some of the mechanics and the visual style would be appealing to a Japanese market."