People Can Fly has reiterated that Outriders isn't a GaaS or live services game, though they admit they were tempted, but it just made the game worse. Also adds that if the player base is there, they are willing to make more content.
Enjoyed what I played of the demo. My only real issue with it right now is the constant crashing when trying to play mulitplayer. I can play solo just fine but as soon as I try to play with friends or randoms, the game runs fine for a bit then randomly freezes and crashes. Hope that gets fixed on release.
They said the demo was 5 hours long, cleared all missions in 2.5. They say 25-90hrs to do all content. i see myself finishing the game story beats in no time. Expeditions who knows? There is nothing to do after expeditions. This will suffer the same fate as anthem/BL3 for me, I will play it once completely.(As long as the story is on point) . then into the shelve till more content. Once I clear all content , there is no need to improve gear anymore. It breaks the cycle.
good decision
Enjoyed what I played of the demo. My only real issue with it right now is the constant crashing when trying to play mulitplayer. I can play solo just fine but as soon as I try to play with friends or randoms, the game runs fine for a bit then randomly freezes and crashes. Hope that gets fixed on release.
Games as a service making a game worse
Imagine that
This is one ugly game, the derby characters and blandness of it all, like they didn't even try.
But it has all the tropes of a GaaS game. Why doing it this way then?