Outriders has a demo that is available to play now on all platforms. This demo also gives a glimpse at the performance of the final game.
Looking forward to a second analysis but Was playing this weekend with my friends. Me and one bud were on PS5 and he was on Series S. He was complaining a lot about the performance and I was feeling bad because I just didn't have any( I had other bugs that were more alarming where the game would just randomly open my menu in the middle of a fire fight and online the game had some form of rollback where I would launch a power dunk and the game would lock up). All in all the game is fun, very familiar in terms of past games like destiny meets gears and has a three way with borderlands. And being a demo I really hope they have plans to fix this before April 1st, and I will get the game.
I’d always choose performance over resolution.
I don't understand why they don't just make the X version so that it performs better instead of pushing for resolution.
3 console generations later and games still play like Gears of War instead of Eight Days.
Texture filtering is better on PS5 compared to XSX. xsx - Highest pixel count- 3456*1944 = 6.71 million pixels Lowest pixel count- 2261*1272 = 2.87 million pixels ps5 - Highest Pixel Count- 3008×1692 = 5.08 million pixels Lowest Pixel Count- 2112*1188 = 2.50 million pixels 6.71/5.08 = 32% 2.87/2.50 = 14% Also XSX version has bigger resolution spikes than PS5.
I just love when people disagree with facts 😂
Sad that folks are fighting over a demo lol. Series x drops frames even when there’s nothing happening. Literally just walking and it’s dropping frames . Suppen ain’t right 😂
They really need to lower the resolution on the Series X. I imagine that would clean up the framerate since it's not that far off 60
I could easily see the same resolution range ps5 has given to the Series X. And they would be on par. I would assume if PS5 had the same range as series x that it would have the same performance issues as well. The series S needs to be locked to 30 FPS at 1440p and 900p 60fps as an option. Because consistent drops of 15 frames is unacceptable.
"They really need to lower the resolution on the Series X. I imagine that would clean up the framerate since it's not that far off 60" No, they just need to optimize a bit more, iron out any bugs causing frame drops, and have it at 4K @ 60fps.
It's a demo, not a beta. This is representative of the final product (it is the prologue and first chapter of the game). Hopefully it gets fixed before release in a month. On PC, it looks and runs nicely. 30 fps lock on cutscenes is getting removed at launch luckily.
It a demo bruh it going to be fine.
Demos can actually be older than betas, depending on when they do their slice. Everything gets a day one patch these days so atleast wait til launch
"Series x drops frames even when there’s nothing happening. Literally just walking and it’s dropping frames . Suppen ain’t right" Most probably a bug that will be patched at launch, after all this is a demo.....
The issues on Series X has been acknowledged by People Can Fly and will be fixed for the final product
Yes the rez will be dropped to match PS5.
Like i said above, frame drops are most likely the result of needing more optimization or a bug.
PS5 has higher gpixel throughput. 142.6 vs 116 . Series x needs to drop it's rez. It's also the reason series x looks worse in dirt 5. It needs help with vrs to keep up.
Digital foundry will just say it's ok because of vrr. And pretend loads of people have a compatible TV. Reckon they might even claim it as a victory in their clickbait title
You know the drill.
They will say *If* you have VRR, because that is the entire point of VRR. Just as they have said it in their videos before. And when PS5 gets the VRR update, I’m sure they will say it too, because VRR will work the same way there
Right but like 1% of people have VRR so they need to stop falling back on that because it is a disservice to most of the base.
Its a new feature in the consoles and more and more new TVs are including it, not to mention most gaming monitors already have it. Pretending it doesnt exist because not everyone has it is dumb as hell. If anything, explaining in their videos the benefits of VRR will help people be better informed whenever they change their TV And how exactly is it a “disservice” ? They are giving out the exact same information as before, but also mentioning that if you have/get a VRR display, then you wont have those issues.
Just a side-note, the LG CX TV’s VRR range is 40-120hz. So once FPS dips below 40, it won’t help (scenes locked at 30 would be OK, but let’s hope they get rid of those).
the xbox versions are an absolute joke what a terrible experience for a demo, but im sure all will be fine for the final game
I really can't play this on ps4, just jank. Also one of the main problems that is has way too many cutscenes, specially from some meaningless task like jumping to the other side of a bridge. Just how....
Seem this in a few games now. They try to push the DRS range higher on Series X, but it just ends up in more dropped frames.
Right. Here they sacraficed texture filtering and performance to push res. But why not give the choice to the game so they can lock in 60 FPS if they want.
Ran good on my series X I enjoyed the demo waiting for release now
I just don't get why anyone would spend time doing an analysis of a DEMO! A DEMO! Now with that said I played that demo and my findings was it reminded me of Anthem without the flying and maybe you can fly I didn't get that far you know why?.......It SUCKED!
Been playing on Series X and I haven't noticed any performance issues personally.
A drop from 60fps to 55fps will not be noticed unless you count the frames using specialised software. Running on a TV it will just feel like 60. If it dropped in the 40-50 range it might be noticeable.
EA sure know how to ruin a studio after they purchase it. Criterion used to make an awesome game called Burnout and after they bought it, the franchise was dead. And then we had Bioware, they used to be known for some quality games and after they bought them, their games turned to crap.
Common sense :- Higher resolution = frame drops Lower resolution = stable frames It's a trade off people, as long as the game plays well and is enjoyable, who cares? "In the case of Series X, it runs at dynamic 4K while in the case of Series S, the resolution doesn’t appear to run higher than 1440p." Quite sure i stated this game would not be 4K on the Series S, and by golly the downvotes and bashing i received from all angles.
Ran perfect on my Series X, no issues here. Great game
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