Perhaps knowing it is impossible to capture the authenticity of a period in history in pursuit of a better gaming experience is the reason for the existence of games such as Valheim and Sekiro, where loose mythology and artistic license is used to support the game story and play mechanics as opposed to historical accuracy being a core focus.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
Some Helldivers 2 players are frustrated with some content still being broken, so read this article to see what that is all about.
Some?? Try all. Mechs are bugged, many weapons are useless including the newly renewed ones, stratagems are bugged or weak, we still get stuck in the terrain with no way out, and the list goes on. Good game but they need to fix the issues before doing anything else.
Love the game hate the bugs. The worst for me is difficulty reverted on me so I can’t play past hard 5 and it won’t unlock again. Friend invites are spotty. Need a rejoin mission button for when you get booted (seems to happen at night more often than the day time) Fell through the world once. Got stuck a couple times on destroyed ships, on rocks a couple times stuff like that. There are other issues but those are the ones that bothered me the most without getting into weapons and strats. It all adds up. It’s not every mission besides the difficulty issue but it’s a bit frustrating. They have something special but the bugs are hurting it.
I want the difficulty one fixed right away and the friend invite as well. If they keep adding new stuff and with it comes new issues they may end up with so many issues they can potentially ruin the game.I can live without new anything for some time (however long it takes really) if they fix the major issues first.
It's only as important as the devs say it is. Dont claim you're going for historical accuracy if you're not committed.
Not really all that important to me. When, I play games, It's not to learn or obsess about if something is historically accurate. It's to unwind, and have fun.
Here is a real simple formulae....
Simulations and non-fictional games need to strive for accuracy. Fictional works only need to be as accurate as the developer wants them to be.
It’s not. It’s merely inspiration for architecture and story telling.
It doesn't matter unless the developers say they want it to be historically accurate.