Why and how do videogame safe rooms work?

Safe Rooms are the topic of this week's Gaming: The Podcast, those things with the typewriters in in Resident Evil games.

Specifically we're talking about how and why they work and how they are designed to inform and enhance those things that take place not only inside of their walls, but outside of them.

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Unknown_Gamer5794453d ago

I like when games like Persona 5 use writer's dodge to explain them, but for the most part, they don't make a ton of sense. Then again, you could really just attribute them to the fact that doors and walls of safe rooms are made out of that special indestructible wood that could stand up to a nuclear explosion. That magical wood is the thing that makes no sense.