Final Fantasy XVI producer Naoki Yoshida appeared during the the "Game Hack" corner on the latest episode of Tokyo FM radio show One Morning today, where he briefly discussed the upcoming Final…
Sad thing is the franchise could have multiple genre spin offs built on the same theme or world. Which was what they tried to do with Dirge of Cerberus and Crisis Core, the Tactic titles based around FF1!, yet they kept overcomplicating the stories.
You do know it's a business and action adventure hack and slash will sell millions while turn based combat games are not as popular and I know their exceptions to the rules
As someone who was new to the series with final fantasy I was happy that final fantasy 7 remake and final fantasy 15 or not turn based and instead of real-time combat but the combat in 15 felt really shallow
CrimsonWing69 What about it? Sold 3+ million that's great but FF15 sold that amount at launch. Y'all bringing one one or 2 exceptions but fact of the matter is selling hack and slash action adventure rpg are much easier to sell than turned based
There's nothing new they can do for the battle system. Gimme turn based any day but not in these modern times it's impossible. FF7R battle system is a good balance in between imo
To be honest it's not at all. Persona 5 sold a load of copies and it's a less known series. Dragon Quest, Yakuza switched to turn based and reviewed and sold well. Problem is everything is turned into a hack and slash these days and some games suffer because of it. There hasn't really been an amazing FF title since they switched from turn based, it speaks volumes.
ppl will bitch regardless. i loved the flow of ff7r, imagine rvery fight they stood still glari g at the enemy...fuck that. now theres aoe, its actually adding more to turn baded
@redpigdoom and Persona is a far less known series so if you equate that to what a FF would sell it's much more.
And there hasn't. Name one title you would call amazing in the last 15 years? They all get slated to hell. Personally I love them as I'm a fan but they are not even in the same conversation as the old ones.
I’m pretty sure all the FF games incorporate mechanics that aren’t seen in the other entries. In fact, I can’t think of a single one that plays exactly the same as the previous one.
i would agree with that, cause i love the og turn based combat, however, those kinds of things hardly work anymore. if the combat is great, i dont really care what they do with it.
also, they need to make them coins honey, mama aint gonna be satisfied with trinkets anymore.
Good for this game. Please take your time and don't over promise and turn into XV. Give us a good story that's 35 to 40 hrs. That's enjoyable to start to finish. And please complete the thing. XV had its chance to be something special. So don't keep changing the game over every little fan outcry over something small. Make the game devs want to make!
Why? They're all very different... Unlike series like Call of Duty, Assassin's Creed or Fallout. Which just use the same template again and again every entry. Final Fantasy doesn't need a break, because every entry brings something new, for better or worse. At least they change things up each iteration, not just sticking to what 'works'.
People need to stop acting like that what they do love is the best. Personally, l love Action RPG games, something like Dark Cloud 2, Crisis Core Dragon Quest Heroes 2, KH3, Persona 5 and VIIR are my best battle systems and some the best of all time. However, I know people in the very end will pass on these and get wacky games like COD, FIFA and Pokemon.
JRPGs isn't dead by any mean, but unless it called Pokemon (which is the only game that almkst always release 2 version and everyone is ok with it for some reason) it won't sell that good, last JRPG surpassed 4 million prior is FFXIII (12 years ago) and immediately failed with half of that in the next sequel. While games like XV, VIIR, KH3 and Horizon Zero Dawn sold that amount in very short period and even surpassing 5 million. Yes Persona 5 is better than all RPGs in the ast decade, but something like Syrim which hardly called RPGs are selling far better from the whole mentioned franchises. Even the lame Cypr 2077 thing people are aggressively defend it and it did sold more than VIIR (which is 2077 miles better in everything) but still selling very decent althought the huge problems.
So yeah I can understand why SE is going to the action side, because common people find the fun with anything far from classic RPGs and wwlcoming more towards shooters and online.
Well, last time i criticized FFVII:R for this and in the end i liked it very much. So i won't say anything until i see and try how it is :P Btw, am i the only one who would like a FFT remake (even a remaster), maybe with some extra jobs and missions? Or even a FFT 2?
I'm OK with this so long as its still more of an RPG/Adventure. Meaning open exploration and has non linear progression to the story. Time will tell if this is successful move for Square or the series, they are taking a few risks here and some of the changes are definitely questionable.
I hope this series doesn't turn into some full on hack and slash where it ends up trying to rival DMC or something
So basically were getting a hack n slash adventure game with an ff theme.
Pre-ffxv i would have scoffed at this, but as long as it doesnt go too far outside the box combat wise, im a go.
Good for this game. Please take your time and don't over promise and turn into XV. Give us a good story that's 35 to 40 hrs. That's enjoyable to start to finish. And please complete the thing. XV had its chance to be something special. So don't keep changing the game over every little fan outcry over something small. Make the game devs want to make!
Speaking of a Franchise that needs to take a break....
Final Fantasy really needs a break.
I mean, they got the DMC5 combat director.