Final Fantasy XVI producer Naoki Yoshida appeared during the the "Game Hack" corner on the latest episode of Tokyo FM radio show One Morning today, where he briefly discussed the upcoming Final…
I hope this series doesn't turn into some full on hack and slash where it ends up trying to rival DMC or something
Are you serious? Sad thing is the franchise could have multiple genre spin offs built on the same theme or world. Which was what they tried to do with Dirge of Cerberus and Crisis Core, the Tactic titles based around FF1!, yet they kept overcomplicating the stories.
You do know it's a business and action adventure hack and slash will sell millions while turn based combat games are not as popular and I know their exceptions to the rules As someone who was new to the series with final fantasy I was happy that final fantasy 7 remake and final fantasy 15 or not turn based and instead of real-time combat but the combat in 15 felt really shallow
What about Persona 5? I’m pretty sure the Final Fantasy brand would do just as well if not better even being turn-based.
Or Pokemon. Turn based and still sells by the truckload. Same with Dragon Quest in Japan.
For rpgs turn based is still king.
Octopath traveler was a success the same for Persona 5. You clearly are the classic "[insert old school design here] wont sell".
CrimsonWing69 What about it? Sold 3+ million that's great but FF15 sold that amount at launch. Y'all bringing one one or 2 exceptions but fact of the matter is selling hack and slash action adventure rpg are much easier to sell than turned based
There's nothing new they can do for the battle system. Gimme turn based any day but not in these modern times it's impossible. FF7R battle system is a good balance in between imo
To be honest it's not at all. Persona 5 sold a load of copies and it's a less known series. Dragon Quest, Yakuza switched to turn based and reviewed and sold well. Problem is everything is turned into a hack and slash these days and some games suffer because of it. There hasn't really been an amazing FF title since they switched from turn based, it speaks volumes.
ppl will bitch regardless. i loved the flow of ff7r, imagine rvery fight they stood still glari g at the enemy...fuck that. now theres aoe, its actually adding more to turn baded
FF7R's battle system bores the crap out of me
@andy85 "Hasn't been an amazing FF title since they switched from turn based" Yeah, no, yeah no..stop making things up. P5 didn't sell that much. Over 3 million is really great for the Persona series, but not for the FF series.
@redpigdoom and Persona is a far less known series so if you equate that to what a FF would sell it's much more. And there hasn't. Name one title you would call amazing in the last 15 years? They all get slated to hell. Personally I love them as I'm a fan but they are not even in the same conversation as the old ones.
A lot of things need to change for FF, it can't stay the same.
I’m pretty sure all the FF games incorporate mechanics that aren’t seen in the other entries. In fact, I can’t think of a single one that plays exactly the same as the previous one.
FF needs to preserve its identity. Something the series has been lacking since Sakaguchi left.
Dude be honest. It doesn't matter what it is. You'll complain anyway.
Did it feel good acting like a complete ass?
i would agree with that, cause i love the og turn based combat, however, those kinds of things hardly work anymore. if the combat is great, i dont really care what they do with it. also, they need to make them coins honey, mama aint gonna be satisfied with trinkets anymore. i think i just had a stroke lol. haha xD
Lol you tell me.
So basically were getting a hack n slash adventure game with an ff theme. Pre-ffxv i would have scoffed at this, but as long as it doesnt go too far outside the box combat wise, im a go.
Good for this game. Please take your time and don't over promise and turn into XV. Give us a good story that's 35 to 40 hrs. That's enjoyable to start to finish. And please complete the thing. XV had its chance to be something special. So don't keep changing the game over every little fan outcry over something small. Make the game devs want to make!
It's coming out within the next 365 days. give or take a month.
Speaking of a Franchise that needs to take a break.... Final Fantasy really needs a break.
Yeah, never gonna happen.
The last mainline entry was in 2016.
Why? They're all very different... Unlike series like Call of Duty, Assassin's Creed or Fallout. Which just use the same template again and again every entry. Final Fantasy doesn't need a break, because every entry brings something new, for better or worse. At least they change things up each iteration, not just sticking to what 'works'.
It's been 5 years, the longest break without a mainline title in series history 😂
I mean, they got the DMC5 combat director.
Why not go back to FF13 style paradigm shifts?
I literally just threw up in my mouth a bit.
What didn't you like about it? It was literally a stream lined turned-based combat system. I enjoyed it.
XIII bored me to tears I found the combat very uninteresting. I generally like turnbased and ATB systems but that just didn't do it for me.
I don't understand why when it was basically an evolved ATB system with on the fly job classes. But to each their own.
Gimmie a soulsborne style rpg anyday over a turn based game.
Hey, plenty of those flooding the market these days wouldnt you say.
That’s the gaming industry lol. Your point is?
People need to stop acting like that what they do love is the best. Personally, l love Action RPG games, something like Dark Cloud 2, Crisis Core Dragon Quest Heroes 2, KH3, Persona 5 and VIIR are my best battle systems and some the best of all time. However, I know people in the very end will pass on these and get wacky games like COD, FIFA and Pokemon. JRPGs isn't dead by any mean, but unless it called Pokemon (which is the only game that almkst always release 2 version and everyone is ok with it for some reason) it won't sell that good, last JRPG surpassed 4 million prior is FFXIII (12 years ago) and immediately failed with half of that in the next sequel. While games like XV, VIIR, KH3 and Horizon Zero Dawn sold that amount in very short period and even surpassing 5 million. Yes Persona 5 is better than all RPGs in the ast decade, but something like Syrim which hardly called RPGs are selling far better from the whole mentioned franchises. Even the lame Cypr 2077 thing people are aggressively defend it and it did sold more than VIIR (which is 2077 miles better in everything) but still selling very decent althought the huge problems. So yeah I can understand why SE is going to the action side, because common people find the fun with anything far from classic RPGs and wwlcoming more towards shooters and online.
I'm happy to give any combat system a go, doesn't mean I'll like it. I've enjoyed the turn based FF's, however the more "real time" combat systems have been hit and miss for me, hated 12, hated 15, loved 7R
They should use the gambit battle system from XII, best one so far.
Well, last time i criticized FFVII:R for this and in the end i liked it very much. So i won't say anything until i see and try how it is :P Btw, am i the only one who would like a FFT remake (even a remaster), maybe with some extra jobs and missions? Or even a FFT 2?
I'm OK with this so long as its still more of an RPG/Adventure. Meaning open exploration and has non linear progression to the story. Time will tell if this is successful move for Square or the series, they are taking a few risks here and some of the changes are definitely questionable.
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