lol the same exact bs have told us back at the launch of Xone X ....7years now couldnt manage to implement cloud gaming powier not even in one of their games .... i highly doubt they do it in this generation ....they r all marketing bs to hype the crowd
In all seriousness, if you don't try something new then you are not truly innovating.
I agree that the cloud part of Crackdown 3 was lame at best. But, kudos that they tried to do something big. They were batting for the fences, but struck out. There is nothing wrong with that.
By ridiculing them gamers are encouraging vendors not to innovate. Just stick to the same working formulae.
"In all seriousness, if you don't try something new then you are not truly innovating"
Not all innovation is good or well intentioned or wanted.
For example in this case, gaming over cloud is not as good of an experience as gaming on local hardware..
And I think a good case can be made that Microsoft isn't doing this to improve gaming but to gain more control and push other companies out of the industry that don't have the level of financial capitol they have to support this. As well as the fact that Microsoft has for generations (anyone remember "always online") tried to control and/or remove ownership from the individual to being fully controlled by themselves.
I and many other people do not want a future where the only way to play new games requires an internet connection especially when on the other side of the issue is ISP's pushing for data caps and "premium packages". And believe me when cloud gaming at 25+ gb per hour of extremely high intensity traffic (gaming isn't buffered like a netflix video) the ISP's will be right there with a data cap or to require a more expensive package. (like some already do with Netflix)
This push for streaming is bad for gamers, the only people who benefit from this is Microsoft because they already have an infrascructur that they want to sell.
Microsoft's GM of Cloud Gaming said: "Now we’re getting more experience with it, and you may be able to build game experiences that would not be possible without running in the cloud. Games were you can have lots of players in a single environment interacting in new ways."
Hopefully, this power can be used to make Crackdown 4.
"Games were you can have lots of players in a single environment interacting in new ways."
So like, all the MMOs available that are being running on servers? WoW used to have a ton of city raids back in the day or open world pvp. Also the opening for Ahn'Qiraj that had hundreds gathered around for the opening event of the raid or Alterac Valley with 40 on 40 (all this being possible over 14 years ago).
Or with FFXIV, you have the huge open world A or S rank hunts that gather a ton of people, or 72 player pvp matches. Guild Wars 2 with WvWvW. Hell, even MAG on PS3 had 256 players in Domination mode...
Hopefully they can show results soon as they've had a while with the cloud tech.
Microsoft has been and always will he about selling you an idea over any actual reality. Marketing is their thing.. that and have a huge investment in media outlets.
I mean granted Microsoft Flight Simulator kinda shows it can be implemented in some form or fashion .. over the 8 years they were working on it , just like Xcloud , work great for me when I’m in a area with a great consistent connection. Y’all fools just flock to the MS hate , if you have no plans on getting a MS console why keep coming to the thread
@wiz ..Because I have a series x console and a PS5. I am a great lover of m$, but that doesn't mean I can't see crap when they spouting it. So that's why I keep coming to the threads. My xbox name is xboxukgamer just in case your an unbeliever. I a gamer not a brand boy. I play on every console and PC.
But it’s not crap where there are real world implications that actually works. The people that call it crap always points to Crackdown but never to Xcloud or MFS, two applications that work. In my experience the cloud thing works, I love that I can play my Xbox while I’m at work.
I’m referring to Stadia claims. All these Cloud gaming heads say the same thing. Yet they all have the exact same issues. Lag, video compression, and network connection dependency.
And yes I’ve tried xCloud. It’s no better or worse than all the other Cloud gaming services I’ve played. All of which i tried on a Fiber connection.
"we have voice-font technology where we can record and listen to a couple of dozen hours of someone talking, and then build a model that can recreate that person’s voice saying whatever we want them to say. When you think about that in the context of deep fakes it’s deeply troubling, but when you think about its use in casting voices for games, it could allow an indie developer with a small budget to create thousands of hours of dialogue. Even better, have the computer speak using AI in whatever voice you want, you can get some really cool creative experiences. I love the idea of using voice fonts to let the computer speak in a more natural way than you typically get today. There’s neat opportunities like that coming"
Ubisoft already does this and more with WD Legion and AC Valhalla (one voice actor, many accents generated, can generate non-recorded lines). Not previously impossible, already being done.
Hmm cool concept as always but it's best for MS to avoid the cloud talk until the tech is actually there when it comes to using it in games. No more crack down 3 dilemma's.
What would you say when it eventually comes to fruition? Because lets be realistic, it will, then your stance would change to "PS5 should implement this tech".
Cloud exists, does it work as initially advertised, not 100% as of yet, but it is getting there.
I'm the fanboy? lol, so enlighten us all, why did you feel the need to retort with a statement like "ze powah of ze cloud", in an article discussing the benefits of cloud technology?
Maybe to instigate some kind of fanboy responses from one camp? Or maybe a statement to get some agrees from the PlayStation fanboys?
A fanboy is someone who obsesses over a certain thing, certainly something that i am not when i actually discredited said "powah of ze cloud" tech in my response.
Cloud power in gaming exists, i apologise if that offends you but it is true, only a few games use portions of it, but it is getting better as the tech improves.
PS - PlayStation also uses some forms of "cloud powahhhh"
You got riled up by a sentenced at stranger wrote on the internet lol. And went on a rant defending the technology. It clearly hit your fanboy nerves and you tried to make it about PS vs Xbox when I clearly mentioned neither. Calm down dude. No one cares. XD
You finally learned to stop engaging strangers on the internet. You are one step closer to freeing yourself from the world of fanboyism. I am genuinely proud of your personal growth. Hopefully this leads to a less stressful life and a more enjoyable online experience for you. Best of luck.
Yeah but to be fair to Microsoft they aren't going to come out and say they think the cloud is going to be crap and the worst thing for gaming ever are they?
That said, I have zero interest in cloud based gaming services so they've definitely got their work cut out trying to sell it to me
I mean granted the Stadia was one of the only consoles next to the next Gen consoles to properly run Cyberpunk .. I mean they at lease did something right
This sounds extremely familiar. Weren't they saying this same exact thing at the beginning of last gen? Weren't they talking about how Crackdown 3 would do things we've never seen before due to cloud gaming? Didn't Crackdown 3 end up being a piece of garbage? Didn't cloud gaming make absolutely zero difference last gen?
This is not the power of the cloud. That is a very controlled atmosphere with cloud connection.
Love your devotion for the tonic sales company... but you are not even close to what the articles discussed or Microsoft sales pitch of “power of the clouds”
Go back to the false advertising of crackdown 3’s potential via their first reveal... vs what they sold.
Flight sim is a google stadia... not a boost to gaming technology
ahh the good old days of the POWAH OF DAH CLOUDZZZZZ 2013-2015. To much lag for this crap to work like they want it to. If they focused as much on all new AAA IP instead of having their heads in the clouds maybe the xbox brand would be doing much better game wise.
flight sim shows you power of the cloud its rubbish the performance tanks. unless you have a unified constant standard speeds its not going to work well
Flight Simulator doesn’t depend entirely on the cloud, it depend on your PC’s spec as well. You can’t run Flight Simulator on a potato PC and expect it to run well.
"Flight Simulator doesn’t depend entirely on cloud. You’re confusing it with Stadia or xCloud."
I'm not confused at all. Flight Simulator is one thing. But isn't one of the objectives of the cloud gaming is to offload the processing whether graphic, physics, particles, etc from local hardware to the cloud?.
CMIIW, just like they marketed Crackdown 3 years ago, MS said by connecting to the cloud, gamer will have more destruction effect than playing it locally.
“ But isn't one of the objectives of the cloud gaming is to offload the processing whether graphic, physics, particles, etc from local hardware to the cloud?.”
Cloud technology could be used for for game in two way, one is which you have mentioned, and the other is to improve the fidelity, graphic, and scale of the game. Clearly Flight Simulator aims for the latter (you are rendering the entire world real-time after all), as to my recollection MS did not state that the cloud feature in Flight Simulator is used to help potato PC run the game.
MS is dependent on on a good connection for this to work. We are not there yet with most people, however speeds are increasing and will continue to increase. MS is just really early in this space, but I do think that it is the future. The future is just taking awhile to get here
Lol, cause we haven't heard that before. Remember, when MS speaks, they're talking to the shareholders, not the gamers. In their defense however, it is their job to make money for shareholders.
Everybody keeps bringing up Flight Simulator, but all that does is stream data to your PC which then processes the data in full (that's why you need a powerful PC). You can play Flight Simulator off line and if you have the data already on your computer it's the same experience.
And what Flight Simulator does isn't even different from what many online games (WoW) have been doing for over a decade. For example you download a client with the opening area then as you play it downloads things even on demand like you go to a new dungeon for the first time and it downloads the textures onto your computer. Guild Wars for example even does this type of update in real time for their world events.
Again Microsoft gave a new name to something that already existed and acted like they invited it and it was some kind of revolution. This is the same bull shit they always pull because they know that people don't really understand the tech and aren't going to take the time to learn and understand it and the xbox fans are just going to run around repeating the false information Microsoft tells them just like parrots.
Xcloud is pretty sweet on mobile so im down for whatever features come from this.
Prove it
Hmm cool concept as always but it's best for MS to avoid the cloud talk until the tech is actually there when it comes to using it in games. No more crack down 3 dilemma's.
The pixel streaming tech sounds interesting.
i dunno. i dont think we're there yet.