Alex S. from Link Cable Gaming writes: "From the places that let you down from the moment you walk in, to the ones that repeat players dread. These are the top 10 worst Zelda dungeons of all time."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
Breath of the Wild had dungeons?
I actually don't mind the OoT water temple. Although I'm not sure what changes they made to the 3DS version that possibly improved it over the original so you don't get lost as easy.
Jabu Jabu's belly in OoT was the worst for me the first time around because I couldn't figure out where the heck I supposed to go about halfway through.
BotW as a whole. Those where Charles barkley “turrable”
Pretty much any water dungeon, although the one from LBtW was pretty good.