230°

Bungie to Expand Destiny Universe Into "Additional Media," Announces Studio Expansion

Bungie has announced that it's expanding the Destiny universe into "additional media." First international office opening in 2022.

Kaii1565d ago (Edited 1565d ago )

They have issues producing enough content to retain their current userbase, but yeah go ahead, branch out to other areas.

Edit - Additional media is not considered in-game content for the game Destiny 2 (This edit was unfortunately necessary)

Tacoboto1565d ago

*Has issues producing enough content*
*Expands studio to produce more content*

"But yeah go ahead..."

Kaii1565d ago

LOL
"additional media" is considered game content? Thanks for my daily dose of chuckles

Tacoboto1565d ago

Since you're a headline reader... "one of the primary drivers of Bungie’s expansion is to increase the commitment to the long-term development of Destiny 2..."

excaliburps1565d ago

Yeah. I suspect movies? Show? Comics?

Parasyte1565d ago

I’d say shows most likely. Destiny’s lore is more suited to the episodic format I would think.

kneon1564d ago

Maybe if the game had a decent story behind it then those could work, but it's been lame from the beginning and I long ago lost interest in the story. They killed off their one character with personality, the rest are all pretty dull so I don't know how they could make it interesting. Even the character that you play barely ever speaks apart from a couple of cutscenes.

gamesftw2501565d ago

Have faith. You make it sound like Activision still controls them.

--Onilink--1565d ago

The edit doesnt change anything, even if you only read the headline, there are clearly 2 items mentioned: other media, studio expansion.

Then if you read the actual article, you will see the big expansion of their HQ to accommodate the studio growth (which had been mentioned already) and even a new international office as well.

And even then, its not like branching to comics, series or whatever it means would affect in any way the developers.... it just means partnering with some studio who will do that other media

Kaii1565d ago

*$100 million from NetEase back in June 2018
*Jan 10, 2019 Split From Activision
*They plan to release their first non-Destiny IP before 2025
Following changes are additional staff, Bungie will also open a studio internationally, over in Amsterdam, which will be mainly about publishing and marketing. That will happen in 2022.

My original comment was the amount of content they produce for D2 isn't hitting the desirable mark, but yes the HQ size increase from 84,000 square feet to 208,000 will surely be effective In all areas of "Bungie" not just D2.

>.<

SPEAKxTHExTRUTH1564d ago

I'm not sure when u played D2 last but the game has PLENTY of content especially if you're new. Now if you're sitting at home all day playing video games then sure theres not enough content but couldn't that be said for ANY game?

+ Show (2) more repliesLast reply 1564d ago
Dark-soul1565d ago

The last good expansion was forsaken, after it last two expansions are quite bad, less and less content and less interesting

darklaw1564d ago

How about bungie stops flogging the dead horse, seriously milking this game with the same characters and story, and bring in some new enemies, a new race of aliens, thats why the forsaken did so well, it was new and fresh.

240°

Your Indie Game Just Sold 2 Million Copies… So Why Are You Still Broke?

Thomas Mahler: "Since it's quite bananas that a lot of players still do not understand the economy behind game development, I thought it'd be best to just break down a real example of a really successful first-time developer who managed to make a deal with a publisher. "

Terry_B1d 10h ago

I wouldnt call a game that costs 10 million to make and had over 30 people from different companies working on it an indie game.

Seriously, no.

StoneTitan12h ago

its an independent studio that is not owned by any big studio or publisher. what else would you call them?

TheCaptainKuchiki4h ago(Edited 4h ago)

Indie means independant PLUS low budget.
Say I'm a billionnaire and decide to fund my own game with a $20M budget, is it an indie game just because I don't call a publisher? Dev costs increase yeah, but $10M is hardly indie

TheColbertinator8h ago

Game development expenditures have exploded since the old days, Terry. Office space, hiring computer techs, game development equipment and art direction all have insane costs now.

Terry_B6h ago

Stardew Valley.

a game does not have to cost 10 millions or even 1 million..or even 100k to be successful

thorstein5h ago

Office space is cheap since so many people now work from home.

The only thing exploding is the price to the customer and the CEO's bank account.

TheColbertinator5h ago

Regardless the expenses are still there. If every indie studio had a success like Stardew Valley, they wouldn't be begging big time publishers, crowdfunders and investors to cover development costs. Alas most don't.

Santouryuu15h ago

I don't get it..
He starts with 10M cost for the game excluding marketing and continues to detract "other"costs...
Why are the costs of storefront, engine etc not included in the 10M?

thorstein14h ago(Edited 14h ago)

CEO makes CEO noises.

If he takes a 1 million dollar bonus every year the game is being made and the game took 5 years to be made, the "cost" isn't 10 million, it should be 5 million.

It's just more magical accounting. This industry is replete with it.

staticall13h ago(Edited 13h ago)

@Santouryuu
Yeah, it's weird. On top of that, he subtracts engine, tax from HIS own money, but this should be put on the publisher (or at least be split, 50%/50% or how they agree), because they're benefitting from the sales as well. On top of that, he makes it look like he didn't get a cent, but he (and his team) was paid the salary the whole way through, with bonuses and stuff. Probably rent for the office was taken care of as well and licenses/devices too.

And also, he acts like his games' average price was $10 (by the way, if the game cost $10 million, who decided to sell it for $20?! Sounds idiotic), which is ridiculous, popular indie games don't do 50% discount right after release and the most of the sales are done a few months after release (according to the publishers). As an example, look at Rimworld, Dwarf Fortress, Factorio, Kenshi, they either didn't have 50% discount yet or had it years after the release.

Also, he acts like the game was only sold on Steam, but that's false. And Microsoft, i'm more than sure, didn't take 30% from them (because it's a game published by them on their platform).

The only thing this tells me is that someone is trying to manipulate us and you shouldn't work with Microsoft if you want to remain sane.

StoneTitan12h ago(Edited 12h ago)

because thats what he has to HAVE RIGHT NOW to develop the next game (engine, tax andso on)

Yes xbox of course did not have the 30% tax but then again he is just making a hypothetical, I am pretty sure their game did not sell exactely 20millions ^^

StoneTitan12h ago(Edited 12h ago)

Its not the cost of storefront. Your game made 20million but from those 20million the store takes 30%. Steam took 30% from the 20million you made. got it?
If you make 20million in sales Steam takes 6 million.
So you only get 14millions. Then you have to pay back what you owe the publisher, so 10millions in devcost and 2million in marketing.
So you are left with 2millions.
From the 2millions of pure profit 70% goes to the publisher and 30% to the developer (depending on your contract)
So you are left with 600k to pay for your next game, for now.
lots of numbers but very clearly put

attilayavuzer11h ago

Really enjoy the Ori games, but the studio head has always been an insufferable dickhead. Those costs aren't included cause he's miserable and full of shit.

+ Show (1) more replyLast reply 11h ago
leahcim13h ago

please bring Ori to Playstation!!!!

T_T

100°

Hi-Fi Rush Developer Tango Gameworks Reveals New Logo, Working On Unannounced Action Game

Hi-Fi Rush developer Tango Gameworks has revealed a brand new logo/website, and that it is currently working on an unannounced action game.

Read Full Story >>
twistedvoxel.com
robtion19h ago

Hopefully they do a new The Evil Within or something similar to that.

Abnor_Mal11h ago

If I were them, I would not even put my next game on Xbox, the way they were treated . Plus they’d probably need the sales not just yea someone played our game.

170°

IO Interactive Reveals Their IOI Showcase Lineup

IO Interactive is doing their own showcase this Friday and have revealed what is in store.

Obscure_Observer1d 5h ago

Looking forward to 007 and Project Fantasy!

Garethvk1d 4h ago

Hopefully it's good..I still miss E3.

repsahj1d 2h ago

I'm also excited to see Project Fantasy.

Garethvk1d 2h ago (Edited 1d 2h ago )

It may be interesting.
I am curious about their decision to do their own show.

yeastori11h ago

we need a Hitman game that is like the old ones, not too interactive and network based. I want to be able to use every weapon and unlock them for every form of gameplay style. I hate that you get punished in these modern Hitman game for using a rifle rather than your silent pistol.