From Digital Foundry: "Microsoft today lifts the lid on its brand new FPS Boost technology - a series of system level tweaks that allows legacy Xbox One titles to run with twice or even four times the frame-rate on Xbox Series consoles. Far Cry 4, Watch Dogs 2, UFC 4, Sniper Elite 4 and New Super Lucky's Tale are the first five titles to support the new feature - and we've had a chance to test them all. First impressions are impressive and the gaming experience is transformed on every game.
We've seen a doubling of performance on older games running on the new wave of consoles already, of course. We've looked at Days Gone, Ghost of Tsushima, The Last Guardian and God of War on PlayStation 5, while legacy titles running with unlocked frame-rates can also tap in to the extra horsepower of Xbox Series consoles and PS5. The difference with FPS Boost is that Microsoft's Xbox compatibility team is working its magic this time around to adjust frame-rate caps at the Direct3D level, increasing performance within the system, without any changes at all to the original code. As far as the games are concerned, they're still running at their original frame-rates."
Review - If you are a fan of intrigue in your stories then The Mildew Children on Xbox will be well up your street.
Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."
Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
Honestly its kinda cool.
But only 5 titles for now.
Awesome news of the day
Need Assasins Creed Odyssey at 60fps!!
interesting for sure, but only six titles
i guess we can look forward to the rest over the next three years
Kinda weird they decided to upgrade games that a very small amount of people want to play again...but still cool tech if it's easy to apply to all the games.