Jacob S. from Link Cable Gaming writes: "As fans wait for the next mainline chapter through the lands of Hyrule, one question needs to be asked. Can the Breath of the Wild sequel surpass the original?"
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
The Legend of Zelda series producer Eiji Aonuma has again commented on the possibility of revisiting the style of past entries in the series – but there are no plans as of now. Speaking with RTL Nieuws, Aonuma said that games like Breath of the Wild and Tears of the Kingdom were possible because of what came before them.
Which is very sad. I still wish we could get a zelda like twilight princess, the dark tone and theme in the traditional style. But times have changed and the masses prefer open world sandbox. Smh. Perhaps we can get a proper hd remake of ocarina of time some day.
If they can bounce between 2D and 3D Mario games, they can bounce between classic and modern Zelda games too. I thought this was a given when the Switch combined a handheld with a primary console.
Then this is where I part ways. I won't disagree with anyone who says that the old formula was getting stale. And I do think BoTW in a few ways was a step in the right direction, but there's way too much good that was left with the old formula in the transition.
Well that sucks. I still love the classic formula WAY more than the Hyrule Engineering Simulator
A very tough question.. it will all come down to the world design and the new map for me. Oh and the story i hope it’s much deeper this time and of course some quality of life improvements here and there.
Speaking of maps i can’t for the life of me think of what the new location will be .. it can’t be Hyrule again that’s been done already so what then? Any Zelda fans with the super lore knowledge here ?
It better do.. Original was so boring, empty and super repetitive
Absolutely. Easily frankly. Playing through Breath of the Wild now just feels like there's endless unexplored potential. More Dungeons. More Side quests.. I mean look at the quest where you build a new town? There's no other quest like that in the game, imagine if the were more like that?
Then the side dungeons.. there's only really the one kind, and it's always kind of the same. You go down an elevator, you get to a big blue area, solve a puzzle, some old creepy guy gives you an orb. Always the same. Imagine if like Skyrim there were caves or temples, unexpected surprises, different rewards.
A crafting system to create and upgrade weapons and armor.
I can just go on and on. There's SO much untapped potential, if they can build on the great foundation I think a sequel can easily surpass the original.
As for a new map. I wonder how they are going to approach that. Based on the glimpse in the trailer I'm getting the impression that we will be in the same map, but it may look different after the castle.. explodes? Rises.. whatever was happening there. Also perhaps more unexplored underground sections. I'm not really anticipating a whole new zone, I feel like we are going to revisit existing areas in this. Let's see what happens.
There's lots of room for improvement. Story wise, combat wise, equipment wise, world building wise, all the wises basically lol
I think so. There was still lots to build on. Dungeons and story wise.