Panic Button talks about their decision to cap DOOM Eternal's cutscenes at 20FPS. Find out why here and see how they will try to even improve it moving forward.
People Can Fly cancelled Outriders 2, previously known as Project BiFrost, thanks to a lack of cash input from its publisher.
I had a blast with the first, I didn’t get to finish the dlc but I would love to go back and play again.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.
Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.
Well, when your games remain full price many years after release.
And you make profit off of outdated hardware.
I would be shocked if they couldn't afford to retain their staff.
The game is an impressive piece of engineering. Panic Button truly are incredible with their ports. Hope we do see that improvement though. Would be nice
imagine if they put that talent into making their own technically impressive game instead of porting to shit machine
they're wasting their talent