What is it about some games that makes you never want to stop playing them? In this episode of Gaming: The Podcast, Indie By Design's John Robertson and Stace Harman discuss the experience, gameplay and rewards of Supergiant Games' Hades after 400 hours of play.
How much new and unseen content still remains after so many gameplay hours? What is so rewarding as to make you want to keep coming back? Does the game still offer a challenge? How has mastery of over the tool-set changed how you see and think about the game?