Play Preview: Dark Void

Play-mag: "The first thing Airtight Games wants to point out whenever it demos Dark Void is that most 3D games aren't really 3D, but Dark Void is. The argument goes that because the majority of thirdperson cameras are locked in a kind of pivot behind the player character, you don't get a lot of up/down perspective and that such games are mostly played across a single flat plane. Airtight reckons that, by this token, Dark Void's vertical sections make it a true 3D game. We're not sure we agree."

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