TSA writes: R-Type was a game seemingly so effortless in its excellence that it made the idea of developing a side-scrolling shoot ’em up appear to be an easy prospect. The decades worth of pale imitators since have proven that it’s anything but. Pinpoint controls, exceptional visual feedback and the kind of collision detection that makes grown men weep are not exactly easy to emulate. This is what makes Rigid Force Redux such an accomplish; it meets the bar that R-Type set all those years ago and, in some aspects, even exceeds them.
Great game have on switch.