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Monster Hunter Rise was Originally Going to Have Loading Between Areas

Yasunori Ichinose has revealed that the original plans for Monster Hunter Rise was to have loading screens between areas on the maps. Thankfully, that was the original plan and not the final one.

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nintendolink.com
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Jin_Sakai66d ago

Nice. Any reduction in loading times or removing them all together is great news.

Jeriphro66d ago

Excellent news is right! Granted, I understand the desire to use loading screens between areas, as it allows for better graphical detail and less strain from texture loading, but I am glad they decided to go the fluid route.

PurpHerbison65d ago

But I like getting hit into a loading screen.

sonicsidewinder65d ago

But it's still "Corridors: The Game"?