It was a staple part of any geeky child's upbringing, but there was always one part of The Krypton Factor that grabbed my attention more than any other: the plane landing. Back in the late 1980s, these plane simulators seemed like they were beyond futuristic - the kind of thing Pocket Gamer could only dream about having in their living room.
Of course, in these modern times such technology is mere child's play compared to the home consoles and hi-spec PCs now available to us all. I've learned that landing virtual planes or any kind of flying craft is not my strong point. Alas, Zone Warrior throws up the same paradox; just to watch the game in motion is a thing of beauty, but trying to control the spaceship you take charge of during play is easier said than done.