Stephen: "Destruction AllStars can be a brilliantly frantic multiplayer game, with fun characters and cars, great DualSense feedback, and entertaining modes. However, it can ring a little hollow at times when the action dips. Lacklustre customisation options and mictrotransaction-locked content doesn't help matters, but when everything is playing out smoothly, this is more than capable of giving you a good time. Currently free to PS Plus members, it's well worth taking for a spin."
Our next event, Unite, is launching today Wednesday, August 10 and brings with it a new AllStar Pass and brand new Trios playlist to dive into, with plenty more to look forward to!
I decided to try this again first time since launch week. I'm actually enjoying it haha.
From Eurogamer: "Destruction AllStars developer Lucid Games says that it is still committed to supporting the game in the long term after a "rocky start".
In a tweet on the game's official account, the developer said: "We've put so much work in to the game from feedback and talking with our players over the last few months.
"We're still determined to keep on pushing forward and there's still so much more to come!"
Well they went from full price to throwing it onto PS+ monthly, I'd like to know who tested the game and said "Yeah, It's fun"
New content and upgraded game modes roll out next week.
It's a fun game and I try firing it up once in a while but matchmaking takes too long as no one is playing it anymore
This game feels like it's *this* close to being great, it's just missing something. I think if they went with weapon pick ups like Twisted Metal (yes, I know TM is in the works at Firesprite) then that could have been it. Relying on just ramming is a bit meh.