Half of the game is pulling in one direction, back towards the simpler 2D platformers of yore, while the other half is pulling in a completely different direction, that of the generic 3D brawlers. PALGN's question for Sonic Team is simple. If half of your game is fun (but not perfect), and the other half not so fun, then is there a reason to include that second half at all? As it stands, Sonic Unleashed is a step up from Sonic's last outing on 360 and PS3. It's faster, less glitchy and substantially tighter, but the lack of direction in the game hurts it in the end. Old-school Sonic fans will rejoice in the 2D portions of the game, but for everyone else there remains little reason to go for a run with Sonic.