30°

Interview: 'When the Past Was Around' Art Director Brigitta Rena

Last year saw the release of Mojiken’s latest title When The Past Was Around, a narrative video game about falling in love, following your dreams, and how we deal with loss and heartbreak. The game tells the story of Eda and Owl through art and music alone; doing so takes us on a journey with no language barrier, allowing for an experience rooted in emotion and human experiences. As you solve puzzles to progress the story, it’s hard not to be swept away in the world of violins, house plants, and coffee dates. I got to interview Brigitta Rena, Art […]

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50°

Miyamoto: Nintendo Won't Be Opening Museums In Other Locations

"We have no intention of expanding" - Miyamoto

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nintendolife.com
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Chocoburger12h ago

Feels like a missed opportunity, since Nintendo is loved all around the world, a museum in USA / CAN / UK / AUS / etc. would always be packed with fans.

170°

Nintendo To Go In 'Different Direction' To Current AI Trends, Says Miyamoto

Music to our ears.

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nintendolife.com
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Jin_Sakai1d 2h ago

“There is a lot of talk about A.I., for example. When that happens, everyone starts to go in the same direction, but that is where Nintendo would rather go in a different direction."

Good on Nintendo for not chasing the next big thing.

Aussiesummer22h ago

Well nintendo has always been about innovation so I'm not surprised.

KyRo20h ago

Always? I feel the last time off the top of my head that they were innovative was the 3DS/Wii era. They are very successful at what they do but I wouldn't say they are as innovative as they used to be.

Venoxn4g20h ago

Well, in my opinion they have popularised hybrid console which is the Switch

KyRo19h ago(Edited 19h ago)

Your opinion is correct. There's no denying Nintendo's influence on the handheld market that's paved the way for the ROG, Steam Deck, MSI Claw etc but apart from the dock to get a small jump in power, it wasn't really revolutionary, even back when it launched. It was a more refined concept of the Wii U which again wasn't new or groundbreaking back then either.

Aussiesummer11h ago

What the switch wasn't innovative? Cmon.

SeTTriP7h ago

He was saying that's what they strive for and that is a fact.do they always hit the mark?. no but it's in they're design philosophy all the same.

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badz14922h ago

LOL simply because they don't want to invest in it and stick to their outdated approach. See the next pokemon game on Switch 2 will look like something that should come out during the PS3 gen

Profchaos20h ago(Edited 20h ago)

So a custom art style vs GTA trilogy style mistakes through their games

I'll take the art style thanks

WolfSeed22h ago(Edited 22h ago)

Translation: We'll wait until it's cheaper.

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50°

Microsoft Flight Simulator 2024 Interview – Community Developers, Flight Planning Tools, and More

Microsoft Flight Simulator 2024 is turning final, and one interesting element about it is that developers from the community were involved.

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simulationdaily.com
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