70°

How Destruction AllStars' Delay Helped the Team Prep a PS Plus Launch

IGN: "Destruction AllStars' developers explain to IGN how the PS5 exclusive's delay from launch allowed them to set the new franchise up for success with a PS Plus launch."

StoneyYoshi1608d ago (Edited 1608d ago )

This definitely was a great decision to launch it with PS+. Like they said in the article. "40 Million PS+ Subs can really help with this game taking off."
Of course you have to take into account that only PS+ Members with a PS5 can enjoy the game but hopefully all the PS4 owners with the subscription at least claim the game so they can enjoy it when they manage to get a PS5 and this game could be very successful if the game is actually fun!

Im excited to give the game a try after work! Who's with me? Feel free to add me if anybody wants to party up for this. PSN: StoneyYoshi. P.S. Leave a note that you added me from N4G since I get a lot of spam requests.

RickRoland1608d ago

It’s very fun. Just got a few rounds in

90°

Nintendo president apologizes for Switch 2 shortages

Nintendo president comments on the situation with Switch 2 stock and apologizes for shortages.

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nintendoeverything.com
jznrpg2h ago

I might get one in a couple years but I’m in no hurry. Nothing at launch I want to play.

shinXseijuro57m ago

Maybe there’s shortages in Japan ? But they’re pretty much available lol

shinXseijuro57m ago

But hey saying that creates more hype right !

60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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videogamer.com
70°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com