100°

Tomb Raider Developers Aim to Unify the Timeline; No Major Game Announcements in The Near Future

Today Square Enix released a new video kicking off the celebrations for the 25th anniversary of the Tomb Raider franchise.

-Foxtrot1202d ago (Edited 1202d ago )

How can they unify it

They are two completely different Lara Crofts, it’s like they don’t have faith in their new Lara and want to try and bring in classic Lara but it won’t work unless they change canon. Makes no sense to me.

One got into a plane crash and survived two weeks in the Himalayas before getting help, the other got shipwrecked onto an island.

The original Lara had a better backstory

gamer78041202d ago

Agreed they need to go back to the old Lara.

rlow11202d ago

I think the only way they could do it, is to say that some elements of the storyline isn't cannon anymore. Aka Starwars

Profchaos1202d ago (Edited 1202d ago )

Yeah absolutely the only way I see it happening after three movies and a new one on the way countless games one of which made Lara a criminals running around a city which was weird but at the time was graphically really impressive the Canon is a mess if you take all of it.

Throwing in a new Netflix series you really have to remake all of the games with major changes

150°

Helldivers II sales top 12 million

Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."

shadowT4h ago

Congratulations Arrowhead Game Studios!

Hofstaderman4h ago(Edited 4h ago)

And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.

derek3h ago(Edited 3h ago)

SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.

Lexreborn23h ago

12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.

RGB2h ago

Disagree, most GAAS games are free, cheaper than or around the same price as Helldivers.

Helldivers II sold very well because of the viral campaign and word of mouth, I can't think of another game that has done numbers like this that wasn't completely free or attached to a service like GamePass/Plus Extra~Premium.

Helldivers II is an exception to the rule, not the norm.

Lexreborn229m ago

That’s a hard coup, considering the online campaign that happens with death to ALL gaas the forums campaign. To only turn around and try to explain the hypocrisy of it?

Either people hate GaaS, they don’t hate GAaS or they hate a practice in the GaaS but they DO love GaaS. But, the online campaigns as if you paying 40 bucks for a game then willingly paid an extra 20 for cosmetics THEN you buy more cosmetics in the 40-60 dollar game that is ONLINE only that alledgely people hate.

Or you don’t hate any of those things and you just act like you do when something isn’t being made how you want it to be on initial impressions. Regardless how many disagrees happen it doesn’t change the fact there is a clear hypocritical practice happening here when we discuss what is an “acceptable” game (swearing single player is the way with robust content) then buying the game that you swear is the death of gaming (gaas that have always online requirement, you don’t “own” the game, tied to online restrictions and isn’t truly a complete game as they continue to add content that could arguably be done day 1)

But go ahead try to make it seem like 12 million people didn’t just convince executives they want this over say the 3-4 million that support FF7R/FF16 or even the million or 2 that bought stellarblade or RoR.

You can’t convince people that live service games aren’t the future after they are supported more then the single player experience.

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