Endnight Games Game Director Ben Falcone & Lead Programmer Rod Green talk about Sons of the Forest, new AI, & dynamic environment / seasons.
Sons of the Forest delivered a fun and frightening experience on Steam, and its horror could strike even deeper with one console's unique features.
The case could be made for an even scarier experience, and with the title having not yet been released on consoles, its next iteration could deliver a much more immersive experience.
Sons of the Forest is already pretty scary, but I agree, if they implemented features like that it would be so much better. Some of those new console features are game changing this gen.
Considering Sony are releasing their games on PC now they should really offer a proper bluetooth driver for using the DualSense on PC. One that lets you use the haptics and adaptive triggers. It makes no sense not to as it would give PC players a reason to buy a DualSense for PC.
It says PS5 with haptics 3D sound and obviously VR with PSVR2 with those same features.
Endnight Games has released a substantial update for Sons of the Forest which adds some new features, fixes multiple bugs, and makes plenty of improvements.
BLG writes, "These ten Sons of the Forest tips can help you on your journey.
Surviving in the Sons of the Forest can be a challenging and demanding experience, but using the right tools and skills can increase your chances of survival. There are plenty of ways to make your adventure much more effortless and funnier. And what you choose to do on your first few days in Sons of The Forest will affect the rest of your gameplay."