Ian Walker, Kotaku: "We got our first bloody taste of Resident Evil Village yesterday courtesy of the Maiden demo, and let me tell you, it does some great things with footsteps."
I felt it was kind of filled with cliche thrills that you would expect. That doesn't make it bad, but it didn't make me feel scared of anything. Once you turn back around and something happens, having that happen a few more times kind of makes it overstay its welcome.
P.T would break you then :P
PT is the scariest experience I’ve ever had and I LOVE scary movies, games, haunted houses etc. I use to love having friends play it... now I can’t access it on my PS4 anymore :(
It's Kotaku. They're scared of gluten.
I thought the same thing. LOL
Am I the only one who didn’t really find it scary at all? The beginning of REVII I thought was much scarier. (Even though I know this is an detached/separate demo)
It was creepy and atmospheric but if you played RE7 it was very tame.
I did enjoy the atmosphere just didn’t find it scary
I'll say the only thing that got a rise out of me was the daughter chasing you only because I didn't know if you would be a 1-hit kill or not.
I didn't find it scary at all. I felt it was all a bit formulaic. The sounds of footsteps, creaky boards and disembodied laughter have all been done countless times before. Also it was easy to know when the real scares were going to happen, and that took the element of surprise away.
Did this guy ever play RE7 in VR? Flat screen fear is not even in the same league. Sounds more like mild tension.
Outlast was more frightening to me than this.
I remember playing Outlast, I think it was the boiler room or something like that... It was so intense that it was hard for me to even finish. I can only imagine that in VR. Gives me those, resi 7 vibes.
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