COG writes: Sure, we can expect enough gold this year to make even Kenny Bania happy. But what about all of the things that desperately need to change? Come along as we go through a few of them.
They can start with rollback netcode.
Sad but this will never happen.
No, we need to stop requiring something to do every square foot of a map. Many people like to explore and discover things on huge open world maps.
I kinda like how red dead treated it. There are some questions marks and points of interest but most of it is self explored
I agree. Just make it pretty between objectives.
unless it's anything like JC3 map. a whole vast of mostly nothing!
Wich is exactly what BoTW has done.
The harddrive space on the PS5 is pretty damn crap... It was already hard enough to keep room for games on the 1TB HDD on the PS4 pro, now I get less, ESPECIALLY with the size games seems to be nowadays? I'm constantly having to delete games to make room for new ones and when I wanna reinstall a game I gotta delete another one. What's worse is that there's this "other" storage which seems to be because of backwards compatibility. It'll download the main game but also need something else to make it run? I'm curious if this is the case for Xbox?
Sony is pretty slow with the expanded storage option for the PS5. I think Mark Cerny said it will come shortly after the launch of the PS5, right? but you also need to see the real situation out there. Mark Cerny did say that the external NVMe needs to be Gen.4 with at least 7GBps read speed to brute force the extra priority levels used by the PS5. admittedly, there aren't many SSD with that kind of raw speed available on the market right now and not to mention that they are expensive AF!
After two months of owning the ps5 I've come to notice that game sizes have dramatically declined on next gen. WD legion is 35gb, Spider-Man mm 60gb, Borderlands 3 is 49gb vs 75 on PC. Looking at my PS4 cod mw 221gb, rdr2 118gb cp 110 with a 50 GB patch yesterday PS4 titles can all be booted from an external drive Also
mine has got around 80gb left of free space and i have around 12 games installed. its not as big as an issue as you make it out. ill eventually get a hdd for my ps4 titles and i dont need more than 12 games at any given time. the less disk space is the result of a revolutionary SSD , im willing to take that trade off no problem seeing how incredible demon souls is running and loading
It's an issue depending on the games you play. Imagine of you were a hardcore CoD player, but that takes up a 1/4th of the SSD right there
@kran typically hard core cod players only play cod. i have more than 2 friends who play JUST that. Play your game finish it and delete to make space, its really not such a big issue. You can even delete portions of games to save space such as single player content once you done the story mode
Yes, this is basically the same for Xbox. You can attach an SSD or regular hard drive, but you can only store games on it, you can't play them from this. The only current work around is to purchase expandable memory from Seagate that starts around $200 for 1 TB, thus making an already expensive console cost $700, if you can even find one
You make change when what needs changing happens not afterwards. Once something becomes a standard in any industry it takes a lot to make any change. Fighting against the $70 game has to happen now...or the next thing will be $80. And let me tell you....people salaries don't jump up by 10$ every year. Or even every 5 years. Most are still making the same or close to the same as 10 years ago if not perhaps less.
Development and licensing of engines did go up. I think however 70$ Vs DLC is still the same fight. If games stick to the same standard, publishers will strip content to get their investment back and sell as DLC.
My salary has increased by 10k every year for the last 8 years working as a software dev. Same goes with every dev I know as well. Hard disagree on your last point.
I think you are full of sh*t
Well it doesn’t apply to everyone obviously. But, not everyone gets such a huge raise, if at all. Nor do they have available opportunities to find another job especially during a pandemic. What is true is cost of living has gone up while wages have become stagnant.
Great article. Agree with every point. I'll add another one. RESPECT THE GAMER'S TIME!! Enough with needlessly padding your games with nonsense just to draw out the game length! I'd much rather play a well-crafted, well thought out 15-20 hour game than a 50 hour game that's full of pointless side quests.
100% this! Gosh, this has been my stance for the last 8 years! All the big publishers are so guilty of this. They purposefully create problems in their games, such as grinding for many hours to earn EXP in order to progress, or having to collect an absurd amount of resources in order to upgrade your town, equipment, or whatever else it may be. Then they create the 'solution', micro-trash-actions, which of course requires payment. And finally they always use the same line of defense, that they are "optional" always "optional." Yes, of course they are optional, just like playing your garbage games are optional, and I have opted out of playing trash Ubisoft, EA, Activision, Take2, and whatever else games from garbage publishers. Over the past 5 years I have focused more on retro gaming than modern gaming, retro games aren't perfect (far from it, they have their own issues), but all the quality ones (and there are tons of quality retro games) respect the players time. Super Mario World, Metal Gear Solid, Tony Hawk's Pro Skater 4, Sonic 3 locked-on with Sonic and Knuckles, Streets of Rage 2, Turtles in Time. The list goes on, and not a single micro-trash-action in sight. As the years go on, I'll be spending more of my gaming time playing the classics, the majority of modern games are either so bland and generic (90% or more of all big budget games are shooters at this point), or so grindy that it becomes exhausting to play.
What a completely unprofessionally written article. Is the author trying to be edgy by swearing and saying f'ing this n that in every single point? I would agree with most points but dear lord can you not write like a petulant child?
Who isn't writing like a petulant child in this industry? I somehow doubt most people who seem to hold paid jobs in games journalism have taken even so much as the most basic, 100 level English course available. If you like professionally written articles, I don't think I'd recommend opinion pieces on N4G.
My thoughts exactly while reading this. Using a bunch of expletives does not help get your point across. The points are great, but the writing after each point is just nonsense.
Terrible article. Just adding profanity to the typical hyperbolic stuff we always see. No actual arguments, no substance. I am guessing it's a slow news Day. The irony of calling out developers for bad business practices in a clickbait hit piece that can't have taken more than 15 minutes to write, simply to generate add money, is surely lost on this author.
Yeah, I'm fine with cursing, but it felt...weird in this piece. Use occasional cursing to punctuate points. Using "fuck" repeatedly robs it of its abilities to do so, and makes you sound like you're throwing a temper tantrum, not "taking a stand". This being a two-page thing instead of 1 irks. Don't call out companies to stop doing terrible practices while you engage in click-inflating things at the cost of user experience on your own site. It's a bad look. "And I haven’t forgotten about you, No Man’s Sky. Or as I like to call it, 'No Man Would Ever Want to Play This.'” Cringey joke, but more to the point is it just hasn't aged well. This game is now more than it was ever advertised to be, and they have added to it, for free, for FOUR AND A HALF YEARS after launch. Free VR modes. Free next gen upgrades. And they aren't even done yet. It may not be my favorite game or anything, but I know when to stop kicking someone for a mistake they have not only owned up to, but have paid for many times over. "Excellent. That’s just enough space to load the Godfather trilogy and half of Nickelback’s discography." Regarding storage space rating in the 100s of gigs, this makes no sense. This feels so much like a joke he felt was too funny not to include, even though it made no sense (and is about 15 years out of date - Nickleback was a tired target over a decade ago). "The Switch gets a pass on the hard drive size. Obviously." I'm not entirely sure why. It comes with 28GBs of usable storage out of the box. Many physical games require huge patches that don't even fit on the included internal storage. It was bad 4 years ago, it's worse now. I like my Switch just fine, but I'd love to know why after his diatribe about storage space that Nintendo gets an "obvious" pass. Some of these points, particularly the "shady practices" one, are true issues. But there are enough issues with this article as a whole that any viable points get lost in the word jumble that comprise this literary landfill.
You can start with changing your poor F**king journalism. 2021 just started there is still time. I will never resub to your F**king YouTube site again though, I saw how F**king bad you were ages ago.
how about an article of "These things in article writing need to f**king change" and you can start by limiting your lame opinion piece to one webpage
Game, 'journalism', needs to change in general. It doesn't help that the economy is based on clicks.
I’ll never click on an article title like that because as a society we should have standards. It’s immature to curse because you haven’t developed. Eddie RAW now that’s proper use of cursing.
Large empty worlds? Depends on the personal taste. E.g. Zelda had a large open world which was really, really empty. You could do nothing and everything. But for me Valhalla was a step back. I really liked Odyssey as the small stories could affect other stories, etc. But overall the world is just to big. E.g. cyberpunk made this quite good. Mainstory can be done in 20h if you want, or you could make many other sidequests. I also liked how witcher 3 was made, but finishing the main story after ~80h ... I just forgot all the details in between when nearing the end. This is just to long.
In my opinion, the one thing that absolutely needs to change is releasing a broken game, then patching it over time because the publisher (most likely) imposed an nearly impossible deadline for launch. Games are insanely difficult to build and some of the simplest problems can takes weeks to solve. Shigeru Miyamoto once said, “A delayed game is eventually good, a bad game is bad forever.” I really wish publishers/developers would use this to their advantage and take his words of wisdom to heart. If the game isn't ready, just delay it.
The thing is, you don't need to see the whole game to enjoy it, that's what it's about anyway right? So let it be huge if it wants.
Wait, you guys can buy the ps5?
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