Hideo Kojima is a designer that has pushed boundaries, provided us with new genres and creates games under the mantra that it is possible to bring the impossible to players.
In this episode of Gaming: The Podcast Indie By Design talk about his impact on the video game medium, the importance of strong themes in his writing and direction and how it is that he has come to be such an important and unique voice.
Thomas Mahler warned that unfair review bombing could harm the studio’s future but later clarified it's not in immediate danger of closing.
I really, really hope that this amazing studio will eventually give us one last Ori game, it can be a prequel. Will of the Wisps is one of my favourite games of all time but as for their new game ehhhh.. let’s just say i have zero interest in it but they seem very passionate about it so i hope this review bombing doesn’t affect the studio’s future.
This is a great game, i dont think its fully released yet, but it has a heap of content if you want to get stuck in
I don’t get the criticism at all. From the visuals to the story, music, voice acting, and gameplay, it’s incredible on every level. Sure, some parts aren’t perfectly balanced yet and there are a few glitches, but the game isn’t even fully released. I’ve put around 80 hours into The Breach update already (300 or so in total), and I still can’t get enough.
Senior Art Director Gavin Whelan Talks about the game with Skewed and Reviewed at PAX East.
Wccftech interviewed CEO Hilmar Veigar Pétursson at EVE Fanfest to talk about Online, Frontier, Vanguard, and more.
the last of the old gen developers ...and one of the true educated and intelligent men in gaming industry .... few can compare with him ..
invents new kinds of games and only releases top quality games. incredible designer.
Most overrated guy in the games industry. Nonsense pretentious storylines that are weird for the sake of being weird. A narcissist who plasters his name all over the credits in every game.
Because his games are awesome, stunning looking, and is not afraid of thinking outside the box, always keep moving forward in creating original experiences, and evolving current stablished game genre.
You mean self-important. Even by metal gear 4 the story was starting to get shakey and 5 was garbage except for the gameplay. Stranding had many, many gameplay flaws and the story was absolute nonsense. I do love Metal gear 1 and 3 though, those truly are fantastic. But he hasn't been able to match or exceed either of those games ever since.