Sometimes, a genre and game mechanics just mesh together perfectly. Cosmic horror and roguelikes are a great combo--here's why.
More cosmic horror games in general would be nice. It's really difficult to do well in a visual medium, but a well-designed game can really capture that sense of foreboding, especially with you being in the shoes of the protagonist. Roguelikes seem to work quite well with the theme, for sure.
Oh, definitely. Pixel games are especially good at capturing the mood - they're really good at portraying a world that's distorted and falling apart. Which might be why so many RPGmaker games have cosmic horror vibes!
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