Square Enix developers have teased their plans for 2021 including the Final Fantasy series and more.
The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."
I don't know about ''great'' rpg.
Most epic fight sequences and presentation? Yes
Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite
There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.
Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.
That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!
However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.
The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.
From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.
The Eikonic abilities for Leviathan are extremely fun to use and will allow you to best the toughest of bosses in FF16 The Rising Tide.
Looking forward to FF16 news. I know this isn’t probably the case, but re-watching the footage I was wondering if it’s possible this could be Square’s take on the Soulsborne genre mixed with a DMC kind of combat system?
The reason I thought that is every battle is kind of like one-on-one (unless these are boss battles). It may not be as difficult or even implement the get killed/lose everything mechanic, but what if somehow they made it play out in a similar structure to a Souks game without the punishment?
Eh, it’s probably just wishful thinking on my part. At first I wasn’t gung-ho about how different the game felt from Final Fantasy games, but the thought of them trying a Dark Souls take on it seems intriguing to me. I’d rather that than a DMC clone.
I hope ff16 isn't a disaster of a story like 15 was. Never finished cus of how uneventful it was. Maybe royal edition fixed it who knows
I want :
- Vagrant story remake devolped by FromSoftware .
- parasite eve 1 & 2 remake.
Is that hard for you Square Enix ?!
FF16 releasing in March 2022. Said it.