From The Gamer: "I love Cyberpunk 2077’s city of blinding lights and violent delights. It’s a beautiful illusion. Like all open-worlds, you have to suspend your disbelief and meet it halfway for it to fully convince you. The city itself is a stunning achievement, almost incomprehensible in its layout - after 100 hours of exploring, I’m still in awe.
The more time you spend in Night City, though, the more cracks appear. They don’t take away from the fact it’s an incredible game - at least on PC - but you can see where the scope was pulled back during development. It’s in the little things, like how V and Jackie seem to be the only people who ride a bike in Night City. Or how you never see anyone getting in or out of a car - unless you drag them out, of course."
"Cyberpunk 2077 Ultimate Edition is a remarkable launch-day port for Nintendo's new console. Its deep, diverse, and tangible world is fully realised with impressive performance for such a low-powered device. If you've not taken your first steps into Night City already, or you're a long-time player with a portable-play itch that needs scratching, you're in for a serious treat, choom." - Alex Olney | NintendoLife
I'm glad I hadn't played it yet. Glad to hear Switch 2 is getting some decent ports. As a handheld game, this sounds amazing. Now, I'm not sure if I'm going to wait for the first sale, or go ahead and dive in. My Switch 2 just arrived an hour ago and I'm going through the System transfer ATM.
"There are two graphical modes: Quality, which targets 30fps and higher fidelity; and Performance, which ekes things out to an unusual (for a console) 40fps."
Lmao!! This not "superb". This is subpar.
Cyberpunk 2077 sees impressive results on Nintendo Switch 2, delivering image quality on par with Xbox Series S and PS4 Pro.
Lets you know we basically have a portable ps4.5
Dlss will definitely help too. Quite excited how Nintendo's future 1st party will look and perform especially zelda and xenoblade. And we can finally say goodbye to a lot of games built for 720p finally as Nintendo is always the one behind in hardware power for the whole games industry.
I mean, the thing holding back the Pro is the CPU, not the GPU. It outperforming a 2013 CPU should be the least expectation, IMHO.
So it’s on par with the Xbox S….but according to some on here the series S holds back gaming. So what the narrative going to be on the Switch 2? Cricket, Cricket, Cricket………..hmmmmm that’s what I thought
IGN : Cyberpunk 2077 is a launch game for Switch 2 - here's how developer CD Projekt Red got the ambitious open world running on Nintendo's new hardware.
I was kind of thinking that. Like, why do we need a policing system in these games? Seems like so much more of a hinderance or at least have the ability to turn it off or on.
Only thing I hated is I parked the car by the cops to do a mission I died I came back and the cops out of the dark just opened fired on me.
Man I am really bummed that this game turned out the way it did. As soon as they said it would be an FPS I was very very concerned.
Told ya so, this game is average at best (actually even below average at this point), has one of the worst AI I have ever seen in any video game, unbalanced combat system even in hard mode it felt way too easy after you leveled some skills all this beside the bugs, popups, freezing and carboard models issues. Trash game of the generation.
At this point the only thing that’s keeping me going is the story. Everything else feels half baked.
Not even sure CDPR can properly turn it around, I mean there is a LOT to fix. These aren’t just bugs, there are whole systems that need to be reworked.