Jacob S. from Link Cable Gaming writes: "While the idea of a new Sony handheld would certainly be exciting to see, it would be best for the company to avoid re-entering the handheld gaming market, at least for the time being."
I'd like if they did allow ps5 remote play on vita however seems they are pushing it more towards mobile devices and PC which is also fine it works great on them but vita was really nice to pick up and play on my PS4 remote play.
The real head-scratcher with that one was they already had an officially supported SKU of the PSP that did that later in its life. No idea why they opted not to bring that feature forward. Lots of confusing moves by them with the Vita.
Unfortunately I have to agree. The current situation with mobile hardware is just not good for a new portable device.
Even though I personally would love a PS Vita 2 or something like that. I feel the close we can get is Sony finally porting PS Now for mobile platforms.
Yeah it was like this when the vita launched I can't help but think if the vita came out two years later than what it did it would have benefited hugely around that time there was a sharp jump in mobile GPU power which then went stagnet for a while after the vita missed out on despite games looking good they could have been better.
I think the problem wasn't graphics, it was cost to produce those games (and their well documented facepalm of a decision to use expensive proprietary memory cards). They said some of the bigger games like Golden Abyss/KZ:Mercs were hitting budgets of PS3 core-titles! That's pretty untenable for a handheld unless it shifts core-console like numbers - doubly hard because those titles tended to be $40 as well.
I think if they go back to handhelds they just need standard hardware that can either run a fork of their already established console tools, or runs on something like Android so robust 3rd party tools that already exist can be used to ease development. And I've always championed for a bigger focus on more "AA" budget titles on the Vita - sure, have a few big hitters to be loss-leaders, but more games like Freedom Wars. Or looking to the 3DS for games like Bravely Default and the like - smaller budgets, great games for a handheld.
Take one huge game budget and spread it over several ambitious, but smaller, games. It increases the amount of titles on the platform, covers more genres, and greatly increases the odds for one of those games to be a big hit where one high-budget title might just not sell for whatever reason.
I would like Sony to make the PSVR portable like the Quest, where you can take it anywhere, then connect it to a PS5 for more power. That imo is the only way Sony is going to make a new "handheld"
Sony should stick with home consoles and create their own feeling of hybrid like Nintendo. **NOT** a portable like you think. This is where I think Sony should go and I'll explain why.
In failing to keep up with home consoles, and power that Nintendo never really cared for, Nintendo figured out exactly where they ALWAYS do best: PORTABLES. Nintendo found casuals with Wii. Then, fell hard trying to find their next gimmick to keep them. That was their problem. Nintendo didn't know what to do next. So, each new console was a gimmick. N64 and the ridiculous controller that played expensive cartridges instead of CDs. GameCube was nice. I had two. But the lunch box left it in 3rd that generation. Wii was just a GameCube in disguise with a motion controller that luckily caught on. But catching casuals is a risk. Just ask Microsoft and Kinect. Resulting in casuals dropping Nintendo real quick with Wii U. Going mobile was the right decision by executives because they always succeeded there. Relying on old tech repackaged as a portable for huge profit margins. GB and GBC:(NES), GBA:(SNES), NDS:(N64), 3DS:(VB,Famicom 3D system) to Switch:(portable GC, Wii, Wii U). Nintendo always takes their home console's ideas and makes portables out of them. Always been clear to me what they do. Then repackages the successful games by porting them to portable. But did you notice how Nintendo basically dropped Switch motion games for regular games?
Sony needs to stick with what they do best. And that's home consoles. PlayStation. Since PS1, Sony has grown a market Nintendo wasn't capable of growing. Cooler, edgier marketing, more mature, targeted gamers that grew up on Nintendo but wanted more than Mario and Zelda. Or Sony's tech that always evolved. Sony succeeds on PlayStation home consoles. PSP and Vita were nice. But the market is flooded by cellphones and Nintendo's dominance.
Portables is the last thing Sony should get back into. They should stay the course and make the best home consoles they can make. With some of the best games they can make. And enhance some of those games with VR. Just like Nintendo with the hybrid Switch, VR is, in my opinion, **SONY'S HYBRID**. Sony needs to push VR hard with PSVR 2 making PS5 the best place to play console VR while sticking with AAA, award winning games. VR gives Sony the edge and differentiation from Nintendo's portables and Microsoft's subscription push.
Doesn't mean Sony can't risk adding a portable interface device that connects to PS5 over WiFi or 5G for those that want it. Like Vita TV did with streaming. Why not. But NOT a portable with a platform of games. They should stay clear. Just a mobile screen that can stream and connect to a TV and content from PS5.
PS5 and VR is Sony's best course of action. And the way PS5 is built, it seems that Sony knows as well.
"Doesn't mean Sony can't risk adding a portable interface device that connects to PS5 over WiFi or 5G for those that want it. Like Vita TV did with streaming. Why not. But NOT a portable with a platform of games. They should stay clear. Just a mobile screen that can stream and connect to a TV and content from PS5."
Like a sony experia mobile phone? or any phone for that matter...
Which basically means that a portable isn't necessary. Although, not all phones can connect to a TV. Mine doesn't. But I can see them selling some type of device like Chromecast of Fire Stick with Wi-Fi and Bluetooth connectivity.
@ApocalypseShadow You almost stole the words out of my mouth :) I will only differ that Sony can have a viable portable solution called the PSVR2 difference would be that you could play it without the PS5 like the Quest in low res mode but you could use the PS5 to bring more power to the headset making your game better looking like Quest2 is doing with Oculus link. Thus creating a Playstation portable system (the Quest 2 is awesome for that).
I didn't disagree. But I think Sony should leave Quest 2 to it's own market and Facebook. Like Nintendo and Switch. My reasons?
A portable PSVR would mean making two versions of a game. That portable VR headset would hold back PSVR 2 on PS5. As we have seen, you can't always scale games back. You could strip the game down graphically and performance to play on the go. But it would mean game development gets stripped down as well. Might not even be able to cross play with PS5. I want PS5 VR games without limits. Graphics, physics, objects on-screen, SSD, no elevators, no walls, no fog, no long loading, etc that hides previous gen's game design.
For example, Facebook is making games on Quest. I'm playing Vader Immortal on PSVR. It's awesome for what it is. But the PC version of Vader Immortal, was held back by Quest. The PSVR version is held back by Quest. Sure. You can make it look better on PC. But the game design is Quest. Limited by mobile chips, heat and battery life.
If they made it compatible with PC, there's already a glut of headsets there. Sony would just be a percentage of players on Steam using it. A waste.
PSVR should work only with PS5 and maybe have a wireless option to it that lasts 3-4 hours on a charge but has fast charge connected to PS5.
Sony could easily go after Facebook with something similar. But as we have seen with casuals, it's hit or miss. They have ADD. By going after core PS5 users, Sony stands a chance of really pushing VR. Without collecting data like Facebook wants. And dazzling gamers like they have with Dual Sense and PS5 design.
Yeah they don’t need to make one. They just released the PS5 and the current mobile trend is to have a hybrid console aka the switch or play games on your phone. Unless they release a portable PS5, then it will flop pretty hard.
Absolutely agreed!!! All it does is water down the already limited number of studios as they are tasked with making hand held exclusives versus console exclusives.
Plot twist - They already made one, but bot groups are sitting on all the inventory. Oh wait that is just the PS5.
The Vita is a great hand held I enjoyed it when I took it on the road with me for work. The PSP I enjoyed as well great I own quite a few movies for it even Advent Children and they look great on a screen that size. If Sony did make a new hand held I would buy it PSP and Vita are worth it for homebrews and emulators. Wish there was away to play PSP and Vita games on the PS5 so many great games still pissed FF Crisis Core never got a console port still my fave PSP game. Hand held market is mostly Nintendo which wears the crown and cellphones with cloud service Sony would have to rethink how they would make and market the Vita 2. Sony just doesn't see the numbers to warrant a Vita 2 I mean they pulled the Xperia phone out of the North American market due to low sales numbers and it catching on.
Well with those mini pc handhelds coming out soon that are essentially on par with a ps4 there is definitely a market for a high end portable devise however niche. Not to mention the success of the Switch. PSP3 would probably flop but I would still buy it.
At best they can make something like the Razer Kishi which makes any Android mobile device with USB C essentially like an Xbox/Switch hybrid and allow you to stream PS5/PS4 games.
Can't say I miss handhelds all that much. Any time I play the games now that I loved on them like Dissidia, Metroid Fusion/Zero Mission or P3P I play on the TV.
I disagree. Support aside the Vita was and still is an amazing little gadget. Now more than ever, especially with the Switch's popularity, a handheld would make a lot of sense to gain back their japanese audience. Plus I also just want another handheld
I was Rank 1 on Portable Ops and Portable Ops+ in NA. Used to play under my blanket staying up late on school nights. Man those were good times. I miss my PSP. I'd welcome a handheld but only if scalability worked right and support was good.
I heard a rumor they working on a psp5g. That will use the 5g network and wifi6 capabilities plus remote play ps5 and be able to play playstation now aswell as have it's own library of great titles.
With the current market and the rise of mobile phones, I don't see it feasible nor profitable for Sony. They should stick to home consoles. I'd rather see them develop a new, improved PSVR set than a new handheld.
I agree. I would focus on a play anywhere strategy by allowing games to be played on cell phones, tablets, laptops or desktops with no lag, or performance drop. The next step (well to me) is the combination of console and portability being the industry standard while ushering complete VR experiences as to replace the console market and become one of the standards.
If they were to make one.....They should make one with a 5G antenna that does remote play with PS5 and PS4. It also has to have controls that have 2 triggers and 2 bumpers as well as two analog sticks that click in for L3 and R3. They also need to upgrade the WiFi antenna. I would buy this since I travel for work. Just sayin'...
I wouldn't mind if they do. I mean we have Series S. If they could do a portable that can do 720p with at least 30fps for every game that comes out on PS5 or is currently available on PS4 + cross game save obviously it would be somewhat like a Switch Lite on steroids. I think the idea of being able to continue playing your games on the go without internet connection required works for Nintendo. If you provide access to a catalog of games first (PS4+PS5) you are not forced to do exclusives for the portable. People would buy it just for the portability. I see money if done the right way.
Imho the only instance where i would agree would be if sony magically managed to run full blown current gen games, maybe with 1080p resolution instead of 4k but everthing else untouched, for an affordable price AND an OK battery lifetime so they wouldn't have to split resources for developing games for each device. Ofcourse this is VERY unrealistic, so no i don't want a handheld from sony
Agreed. Handheld gaming is dead (not counting the Switch) thanks to mobile gaming and Sony should just focus their resources on PS5. I love my hacked Vita but that system died way too soon.
I concur.
Just imagine what might have been if they'd made the PS TV a Vita dock instead of just a box...
Even if they made one, they would not support it
For the time being?
There’s going to be no time that a dedicated handheld will be successful enough to warrant reentering the market
Unfortunately I have to agree. The current situation with mobile hardware is just not good for a new portable device.
Even though I personally would love a PS Vita 2 or something like that. I feel the close we can get is Sony finally porting PS Now for mobile platforms.