It's a start, but I don't understand why it is limited by age. If a game has been found to require an "anti-addiction" system in the first place, then don't allow that game to have that system in it! I'm not one to fall pray to these kinds of things, but it doesn't matter because it is anti-consumer all the same.
Those are system of monetization built around the tenets of gambling/addiction - preying upon known weaknesses in the general human psyche - which are somehow allowed to be essentially weaponized and then gussied up behind the guise of a game...I don't understand how it's legal. They either prey upon weaknesses in some, or simply makes a worse game experience for others (no one likes timers, split currencies, content gated in loot boxes, etc). Just get 'em out of there altogether!
It's a start, but I don't understand why it is limited by age. If a game has been found to require an "anti-addiction" system in the first place, then don't allow that game to have that system in it! I'm not one to fall pray to these kinds of things, but it doesn't matter because it is anti-consumer all the same.
Those are system of monetization built around the tenets of gambling/addiction - preying upon known weaknesses in the general human psyche - which are somehow allowed to be essentially weaponized and then gussied up behind the guise of a game...I don't understand how it's legal. They either prey upon weaknesses in some, or simply makes a worse game experience for others (no one likes timers, split currencies, content gated in loot boxes, etc). Just get 'em out of there altogether!